{"author_name":"devguy","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1218276300,"likes":0,"metadata":{"p_key":"74816","p_author":"devguy","p_authorkey":"510601","p_urlkey":"110648","p_title":"Title","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218276300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510601","us_name":"devguy","us_username":"devguy","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>got a bunch of stuff done, not too bad for the first quarter.<\/p>\n <p>todo:<\/p>\n <p>&#8211; getting the workers(black pixels) to automate building crates(brown boxes) all they&#8217;re doing now is hop up and down for no reason randomly<\/p>\n <p>&#8211; getting the falling rooms to crush other rooms when they hit, this is the basic gameplay mechanic &#8211; falling rooms destroy, worker built crates support, reach the top to win<\/p>\n <p>off to sleep I go<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/ld12tower.jpg\"><img class=\"alignnone size-medium wp-image-2865\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/ld12tower-300x234.jpg\" alt=\"\" width=\"300\" height=\"234\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/ld12tower-300x234.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/ld12tower.jpg 646w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/journal\/\" rel=\"tag\">journal<\/a><\/p>","time":"August 9th, 2008 5:05 am","title":"Title"}