{"author_name":"wjordan","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1218173760,"likes":0,"metadata":{"p_key":"74930","p_author":"wjordan","p_authorkey":"510600","p_urlkey":"110762","p_title":"pulp, pulp, fizz, fizz","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218173760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510600","us_name":"wjordan","us_username":"wjordan","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>hello all, this is my first speed-coding game competition, so I don&#8217;t really know what to expect. like my fellow ludum newbies below, I too will be developing in a nice blend of PulpCore, JBox2D, and our very own custom physics integration library, PulpFizz (ooh, what a relief it is!). I&#8217;m hoping the theme will lend itself nicely to some magical physics awesomeness. also, whatever the theme, I plan to title my game &#8220;Kamikaze Koalas&#8221; if at all possible.<\/p>\n <p>&#8230;hmm, I wonder if something like an Alka-Seltzer caffiene tablet exists?<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/intro\/\" rel=\"tag\">intro<\/a><\/p>","time":"August 8th, 2008 12:36 am","title":"pulp, pulp, fizz, fizz"}