{"author_name":"gjuggler","cat":"LD #12 - The Tower - 2008","comments":[],"epoch":1218165720,"likes":0,"metadata":{"p_key":"74931","p_author":"gjuggler","p_authorkey":"510611","p_urlkey":"110763","p_title":"Cool Intentions","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218165720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510611","us_name":"gjuggler","us_username":"gjuggler","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>Hi all,<\/p>\n <p>I thought I&#8217;d introduce myself before the competition begins tonight (today? Tomorrow? I&#8217;m on GMT over here, so I&#8217;m too lazy to do the math). Partly because it&#8217;s in the rules, and partly because it&#8217;s the polite thing to do <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> .<\/p>\n <p>Much like <a href=\"http:\/\/www.ludumdare.com\/compo\/author\/ewjordan\/\">ewjordan<\/a>, I&#8217;m probably going to be using <a href=\"http:\/\/code.google.com\/p\/pulpcore\/\">PulpCore<\/a> combined with the nascent <a href=\"http:\/\/code.google.com\/p\/pulpfizz\/\">PulpFizz<\/a> library (tentatively named) for my game.<\/p>\n <p>In terms of design, I&#8217;m interested in exploring novel user interfaces\u2014similar to the <a href=\"http:\/\/www.experimentalgameplay.com\/\">Experimental Gameplay Project<\/a>, but focusing more on how the user is interacting with the game. I think that most software could benefit from being a little more game-like, and conversely, games could benefit from the modularity and encapsulation necessary for well-designed software.<\/p>\n <p>Ok, enough pontificating. Just one more day of work to get through. Then, let the games begin!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/intro\/\" rel=\"tag\">intro<\/a><\/p>","time":"August 7th, 2008 10:22 pm","title":"Cool Intentions"}