{"author_name":"Cthulhu32","cat":"LD #12 - The Tower - 2008","comments":[{"author_name":"","time":"August 7, 2008 7:50 pm","epoch":1218156600,"text":"That&#8217;s awesome! Thanks for posting it!","spam":"N"},{"author_name":"COM","time":"June 20, 2009 5:04 pm","epoch":1245535440,"text":"Many thanks.","spam":"N"}],"epoch":1218152340,"likes":0,"metadata":{"p_key":"74946","p_author":"Cthulhu32","p_authorkey":"189","p_urlkey":"110778","p_title":"Cross-compiling SDL\/GL with Code::Blocks & MingW32","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218152340","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"189","us_name":"Cthulhu32","us_username":"cthulhu32","event_start":"1218153600","event_key":"89","event_name":"LD12"},"text":"<p>Hey everyone, not sure if I&#8217;ll have time for tomorrow&#8217;s compo, but I thought I&#8217;d at least up this default project. Here&#8217;s what I was trying to make:<\/p>\n <p>Windows executable<\/p>\n <p>OpenGL drawing code<\/p>\n <p>SDL window handling code<\/p>\n <p>Code::Blocks project with SDL library installed<\/p>\n <p>I wanted to do this in Ubuntu, and I wanted the cbp to be openable in Windows as well. So here&#8217;s what I came up with, just unzip it somewhere, rename a few things, and you&#8217;re set to cross-compile and release your game to the masses! Oh yeah, you&#8217;ll need Wine to run the exe if you&#8217;re doing this in Ubuntu.<\/p>\n <p>Download default SDL\/GL project here &#8211; <a href=\"http:\/\/cthulhu32.kraln.com\/ludum12\/DefaultSDLGL.zip\">Download<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/cbp\/\" rel=\"tag\">cbp<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/codeblocks\/\" rel=\"tag\">code::blocks<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/default\/\" rel=\"tag\">default<\/a><\/p>","time":"August 7th, 2008 6:39 pm","title":"Cross-compiling SDL\/GL with Code::Blocks & MingW32"}