Perl Gaming?
I think i’m going to do this competition. No, like really this time. I’ve yet to complete an LD48, though I have about 3 half-games sitting around from previous competitions . Thing is, I’ve been programming a lot due to my job, but almost entirely in Perl, so I’m all rusty with Python/Pygame, C++/DirectX or C#/XNA which are my typical choices for a game.
Does anyone have experience making a game in perl? It’s not a very common use for the language, and I really haven’t heard of any mature game/graphic libraries for it. If I don’t find anything better I’ll probably just use the SDL bindings . It’d be nice if these was something similar to PyGame available though.
Tags: perl
Comments
05. Aug 2008 · 20:15 UTC
I didn’t know that was in Perl! Or maybe I did and forgot. Still, impressive, even if it was difficult to figure out how to make it work consistently.
nilsf
05. Aug 2008 · 20:45 UTC
Isn’t Frozen Bubble written in perl?
mocker
06. Aug 2008 · 00:13 UTC
Yea, it looks like mariusz and frozen bubble both used Perl + SDL , so that looks like the route I’ll take. It would be nice if there was a nice wrapper for it, in the way PyGame uses SDL, but ah well, guess I’ll just have to do some actual work .
06. Aug 2008 · 06:00 UTC
Why would anyone want to program a game in Perl? For that matter, why would anyone use Perl for anything but as an example of what not to do when designing a language?