{"author_name":"keeyai","cat":"MiniLD","comments":[{"author_name":"","time":"July 8, 2008 3:28 am","epoch":1215505680,"text":"Can you use pyopengl 2.x?","spam":"N"},{"author_name":"Pascal Giard","time":"November 11, 2008 12:40 pm","epoch":1226425200,"text":"Some trickery \u00e0 la FretsOnFire 1.3.110&#8230;<br \/>\n First copy the .egg:<br \/>\n cp -Lr $(PYTHON_LIBS)\/site-packages\/PyOpenGL-3.0.0a5-py2.5.egg data\/<br \/>\n cp -Lr $(PYTHON_LIBS)\/site-packages\/setuptools-0.6c8-py2.5.egg data\/","spam":"N"},{"author_name":"Anonymous","time":"June 2, 2009 8:46 am","epoch":1243950360,"text":"a","spam":"N"},{"author_name":"Anonymous","time":"June 2, 2009 8:47 am","epoch":1243950420,"text":"Replace the OpenGL\/platforms in dist with the OpenGL\/platforms in your sitepackages.","spam":"N"}],"epoch":1215444000,"likes":0,"metadata":{"p_key":"74968","p_author":"keeyai","p_authorkey":"200","p_urlkey":"110800","p_title":"PyOpenGL + Py2Exe Woes","p_cat":"MiniLD","p_event":"LD11","p_time":"1215444000","p_likes":"0","p_comments":"4","p_status":"UPD5","us_key":"200","us_name":"keeyai","us_username":"keeyai","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>Ok, I&#8217;ve been trying to make an executable of my game all morning but I can&#8217;t make it work. PyOpenGL 3.x has always been a problem because of the setuptools, but in 3.0.0b1 I had a working solution, sort of. Now, however, I can&#8217;t get that to work and am just running into this error over and over:<\/p>\n <p>&#8220;RuntimeError: Unable to find an implementation for the &#8216;win32&#8217; (&#8216;nt&#8217;) platform&#8221;<\/p>\n <p>The only things I could find online are similar problems with no responses or solutions.<\/p>\n <p>Does anybody have any advice?<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/py2exe\/\" rel=\"tag\">py2exe<\/a><\/p>","time":"July 7th, 2008 10:20 am","title":"PyOpenGL + Py2Exe Woes"}