{"author_name":"keeyai","cat":"MiniLD","comments":[{"author_name":"Kester","time":"July 6, 2008 5:32 am","epoch":1215340320,"text":"I was considering whistling Flight of the Bumblebee, but I figured it&#8217;d take several years to master.","spam":"N"},{"author_name":"whitewingdemon","time":"July 6, 2008 7:13 am","epoch":1215346380,"text":"It be good that your expanding and trying new things.<br \/>\n Also programmers are notorious for being bad artists so don&#8217;t feel bad.","spam":"N"}],"epoch":1215302760,"likes":0,"metadata":{"p_key":"74979","p_author":"keeyai","p_authorkey":"200","p_urlkey":"110811","p_title":"Level Editor and Art","p_cat":"MiniLD","p_event":"LD11","p_time":"1215302760","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"200","us_name":"keeyai","us_username":"keeyai","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>I&#8217;ve been working on the level editor for the past few hours (yeah, hours&#8230; I suck). It is mostly done &#8212; now that the parts are coming together it hopefully won&#8217;t be too bad to put the rest of it together and actually create some viable levels for the game. One of the bigger tricks I got hung up on was making the level so much larger than the editor window. I didn&#8217;t realize it, but this is my first time making levels bigger than the screen so I had to figure out all the scrolling behavior I needed\/wanted. Not too bad, but something new.<\/p>\n <p>Before I can complete the editor, I need the art, so I just did that for a while. Quite frankly, the art is embarrassing. I&#8217;m not an artist at all, and the time constraints compound that into pure crap. So &#8211; apologies to everyone in advance. \ud83d\ude00<\/p>\n <p>I haven&#8217;t even started on sound, although I grabbed a copy of &#8220;flight of the bumblebees&#8221; for the main music. \ud83d\ude00<\/p>","time":"July 5th, 2008 7:06 pm","title":"Level Editor and Art"}