{"author_name":"saluk","cat":"LD #11 - Minimalist - 2008","comments":[{"author_name":"HybridMind","time":"April 21, 2008 7:01 pm","epoch":1208822460,"text":"Awe, I love games like this!  I&#8217;m impressed that you tackled so much for a game of this genre in 48hrs.  Now this really makes me want to code one of these classic trader games for myself to tool around in.  <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"HybridMind","time":"April 21, 2008 7:58 pm","epoch":1208825880,"text":"I was also curious as to the meanings of the numbers next to your todo items in your todo.txt file?  45, 30, 15.. were those implemented and \/or estimates of time involved?  I find process interesting and I am merely curious.  <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"saluk","time":"April 21, 2008 9:59 pm","epoch":1208833140,"text":"Oops, I included the todo?  \ud83d\ude09","spam":"N"}],"epoch":1208732640,"likes":0,"metadata":{"p_key":"75053","p_author":"saluk","p_authorkey":"106","p_urlkey":"110885","p_title":"Space Stuff Trader","p_cat":"LD #11 - Minimalist - 2008","p_event":"LD11","p_time":"1208732640","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"106","us_name":"saluk","us_username":"saluk","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/finalshot.JPG\" title=\"Final screenshot!\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/finalshot.thumbnail.JPG\" alt=\"Final screenshot!\" \/><\/a><\/p>\n <p>Original source: http:\/\/pastebin.com\/m3194032<\/p>\n <p>It&#8217;s a minimalistic space trading game, a la elite.<\/p>\n <p>EXE, source, and data: http:\/\/www.mediafire.com\/?dsdbyntsxn2<\/p>\n <p>Press &#8220;F&#8221; to switch to fullscreen, it&#8217;s a much better game when you do this.\u00a0 It&#8217;s kind of small and more confusing if you don&#8217;t.\u00a0 Of course, if that doesn&#8217;t work, then you&#8217;ll be stuck playing it small.\u00a0 Sorry for that.\u00a0 Controls are pretty simple: left, up right; or a,w,d for turn left, accelerate, and turn right.\u00a0 Z to shoot, X to dock, and tab to switch shops while docked.\u00a0 Since there is no deccelerator, you will have to accelerate in the opposite direction.\u00a0 Also, there is no friction in space, so if you accelerate too much it may become difficult to maneuver (plus you will waste fuel).\u00a0 The idea is to accelerate towards your target till you hit some ideal speed, and then accelerate away from your target when you are closer.<\/p>\n <p>Unfortunately, I worked on the basics right until the deadline, and didn&#8217;t have much time to balance the actual universe.\u00a0 So many trade routes might stink, and it is probably a bit easy to die.\u00a0 If you upgrade your health a lot at first, then you might survive longer.\u00a0 I find it very fun, and hope you can too.\u00a0 Enjoy!<\/p>\n <p>By the way, I&#8217;ll definitely be working on this more, so if you have any ideas for improvements feel free to give me a comment.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a><\/p>","time":"April 20th, 2008 6:04 pm","title":"Space Stuff Trader"}