{"author_name":"mikeware","cat":"LD #11 - Minimalist - 2008","comments":[],"epoch":1208698860,"likes":0,"metadata":{"p_key":"75134","p_author":"mikeware","p_authorkey":"272","p_urlkey":"110966","p_title":"Framed! v1.1 Released (Final)","p_cat":"LD #11 - Minimalist - 2008","p_event":"LD11","p_time":"1208698860","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"272","us_name":"mikeware","us_username":"\/author\/mikeware\/","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>Well, after waking up and just drinking some juice, I fixed my music song and tweaked the difficulty levels a bit.  So, Framed! is complete!<\/p>\n <p>It&#8217;s pretty exciting.  I think I&#8217;ll make an installer later and post it permanently on my website.  For now here are the links for downloading:<\/p>\n <p>Framed! v1.1 Final: <a href=\"http:\/\/www.mikeware.com\/ld11\/framedv11win.zip\">(windows)<\/a> <a href=\"http:\/\/www.mikeware.com\/ld11\/framedv11src.zip\">(src)<\/a><\/p>\n <p>The windows version was tested on XP on two separate machines, let me know if there&#8217;s any trouble.\u00a0 The source requires Python 2.4 or Python 2.5 and PyGame 1.7.1.\u00a0 Enjoy!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/title.png\" title=\"Framed!\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/title.thumbnail.png\" alt=\"Framed!\" \/><\/a><\/p>\n <p>You can see a recap of my progress log, after the break.<\/p>\n <p><span id=\"more-2107\"><\/span> 04\/20\/08 &#8211; 12:30 PM &#8211; Framed v1.1 Released<br \/>\n * Easy and Hard Modes Difficulty Difference<\/p>\n <p>04\/20\/08 &#8211; 2:30 AM &#8211; Framed v1.1 Pre-release<br \/>\n * Contains Easy and Hard Modes (Visual Difference)<br \/>\n * Has Background Music Track<\/p>\n <p>04\/19\/08 &#8211; 11:45 PM &#8211; Framed v1.0<br \/>\n * Game Complete<br \/>\n * Win\/Lose Screens Added<\/p>\n <p>04\/19\/08 &#8211; 7:00 PM &#8211; Framed v0.9<br \/>\n * Game Mechanics Completed<br \/>\n * Title Screen<\/p>\n <p>04\/19\/08 &#8211; 4:00 PM &#8211; Framed v0.5<br \/>\n * Perfect Frame Field Generation Algorithm<br \/>\n * Game Mechanics Devised<br \/>\n * Frame Opening\/Closing Animation Added<br \/>\n * Sounds Added<br \/>\n * Framed Named<\/p>\n <p>04\/19\/08 &#8211; 12:50 AM &#8211; Framed v0.1<br \/>\n * Initial Frame Field Generation Algorithm<\/p>\n <p>04\/18\/08 &#8211; 11:32 PM EST &#8211; Initial Concept<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/musagi\/\" rel=\"tag\">musagi<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pygame\/\" rel=\"tag\">pygame<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/python\/\" rel=\"tag\">python<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sfxr\/\" rel=\"tag\">sfxr<\/a><\/p>","time":"April 20th, 2008 8:41 am","title":"Framed! v1.1 Released (Final)"}