{"author_name":"tonic","cat":"LD #11 - Minimalist - 2008","comments":[],"epoch":1208691300,"likes":0,"metadata":{"p_key":"75143","p_author":"tonic","p_authorkey":"66","p_urlkey":"110975","p_title":"Enemies","p_cat":"LD #11 - Minimalist - 2008","p_event":"LD11","p_time":"1208691300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"66","us_name":"tonic","us_username":"tonic","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>17:28<br \/>\n Yay, first enemies spawning from the level data. Now it&#8217;s about<br \/>\n time to make even some simple movement logic for them!<br \/>\n <a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/200804201728-small.png\" title=\"200804201728-small.png\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/200804201728-small.thumbnail.png\" alt=\"200804201728-small.png\" \/><\/a><\/p>","time":"April 20th, 2008 6:35 am","title":"Enemies"}