{"author_name":"pansapiens","cat":"LD #11 - Minimalist - 2008","comments":[],"epoch":1208690700,"likes":1,"metadata":{"p_key":"75145","p_author":"pansapiens","p_authorkey":"198","p_urlkey":"110977","p_title":"Mondrian: final","p_cat":"LD #11 - Minimalist - 2008","p_event":"LD11","p_time":"1208690700","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"198","us_name":"pansapiens","us_username":"pansapiens","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>Here&#8217;s my final submission of Mondrian.<\/p>\n <p>The game is heavily inspired by the <a href=\"http:\/\/images.google.com.au\/images?q=mondrian&amp;ie=UTF-8\">visual art<\/a> of <a href=\"http:\/\/en.wikipedia.org\/wiki\/Piet_Mondrian\">Piet Mondrian<\/a>, and while he wasn&#8217;t strictly a Minimalist (apparently he was a <a href=\"http:\/\/en.wikipedia.org\/wiki\/Neo-Plasticism\" title=\"Neo-Plasticism\">Neo-Plasticist<\/a>), his works look pretty minimal to me. It also has a minimal ambient soundtrack.<\/p>\n <p><strong>You can download it here [<a href=\"http:\/\/gamedev.pansapiens.com\/wp-content\/uploads\/games\/Mondrian_by_pansapiens_LD11.zip\">Mondrian_by_pansapiens_LD11.zip<\/a>] (runs on Windows and Linux).<\/strong><\/p>\n <p><a href=\"http:\/\/gamedev.pansapiens.com\/2008\/04\/mondrian-final-ludum-dare-11-entry\">Read the README<\/a> in the zip. Esstentially, you just click the mouse and press &#8216;r&#8217; to restart a level.<\/p>\n <p><strong>Here&#8217;s the screenshot:<\/strong><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/mondrian_final_screenshot.png\" title=\"Mondrian by pansapiens\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/04\/mondrian_final_screenshot.thumbnail.png\" alt=\"Mondrian by pansapiens\" \/><\/a><\/p>\n <p>Don&#8217;t let it fool you &#8230; it looks (and sounds) much prettier when in motion.<\/p>\n <p>There are ten levels. I think it can be completed, but the last few levels are hard (or impossible :P). It could do with some better levels &#8230; there is an in built level editor (using the commandline switch -e). Send me some better levels !<\/p>\n <p><strong>Tools used:<\/strong><\/p>\n <p><strong>Python (2.5), Pygame (1.8), Rabbyt (0.8.1)<\/strong> (and it&#8217;s dependency, <strong>PyOpenGL<\/strong>)<\/p>\n <p>Played with <strong>Pyglet<\/strong> but hacked that code out and didn&#8217;t use it in the end.<\/p>\n <p><strong>Gvim<\/strong> and <strong>Eric<\/strong> as IDEs, <strong>SVN<\/strong> and <strong>Trac<\/strong> for source control.<\/p>\n <p><strong>The GIMP<\/strong> for image editing, <a href=\"http:\/\/lmms.sourceforge.net\/\"><strong>LMMS<\/strong> <\/a>(using the BitInvader softsynth) for sound. Sounds trimmed using <strong><a href=\"http:\/\/rezound.sourceforge.net\/\">Rezound<\/a><\/strong>, encoded with <strong>oggenc<\/strong>. My <strong>Ensoniq Mirage<\/strong> was used as a controller keyboard (should have just sampled it).<\/p>\n <p>All put together on <strong>Ubuntu Linux, Hardy Heron Beta<\/strong> with a flaky Pulseaudio server that wasted my time (should have never upgraded before the official release date :\/ ). Windows version compiled with <strong>PyMike&#8217;s PySetup.py<\/strong>, on Windows XP running in a VirtualBox VM. Briefly tested on Vista.<\/p>\n <p><strong>Big thanks to my girlfriend for cooking all weekend.<\/strong><\/p>\n <p>Now it&#8217;s sleepytime.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a><\/p>","time":"April 20th, 2008 6:25 am","title":"Mondrian: final"}