{"author_name":"saluk","cat":"LD #11 - Minimalist - 2008","comments":[],"epoch":1208560740,"likes":0,"metadata":{"p_key":"75320","p_author":"saluk","p_authorkey":"106","p_urlkey":"111152","p_title":"Minimalist?","p_cat":"LD #11 - Minimalist - 2008","p_event":"LD11","p_time":"1208560740","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"106","us_name":"saluk","us_username":"saluk","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>Several ideas come to mind but I don&#8217;t think they will be doable in 48 hrs.\u00a0 I have a scientist who continually makes himself smaller, until he is the size of an electron.\u00a0 Ok, it&#8217;s a cool idea, but I would need a few days to gameify it I think.\u00a0 Is it a shooter, a puzzler?\u00a0 What exactly do you do in the game?\u00a0 How do I handle the shrink effect?\u00a0 Too complicated.<\/p>\n <p>Next, we have the building puzzle game.\u00a0 There is some sort of support structure holding something up, and you have to remove pieces to some minimal limit without knocking it down.\u00a0 Something sort of like jenga, but without putting the pieces back.\u00a0 Unfortunately, this relies far too heavily on good physics balancing.\u00a0 Make physics important for an LD48and it will crumble like the house of cards you are modelling.\u00a0 That is one of my rules.<\/p>\n <p>My last resort is to be boring and come up with something cool for dots to do and say, &#8220;hey look, everything is a dot, see it&#8217;s minimalistic!&#8221;\u00a0 I most likely will be doing something like this, unless I come up with something better or manage to work my other ideas into something manageable.<\/p>\n <p>Good luck all!<\/p>","time":"April 18th, 2008 6:19 pm","title":"Minimalist?"}