{"author_name":"jhauberg","cat":"LD #11 - Minimalist - 2008","comments":[],"epoch":1208532780,"likes":0,"metadata":{"p_key":"75347","p_author":"jhauberg","p_authorkey":"510299","p_urlkey":"111179","p_title":"Rules schmules","p_cat":"LD #11 - Minimalist - 2008","p_event":"LD11","p_time":"1208532780","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510299","us_name":"jhauberg","us_username":"jhauberg","event_start":"1208476800","event_key":"87","event_name":"LD11"},"text":"<p>To abide by the rules I hereby deliver a link to my work-in-progress library; all it really does is provide a way of binding game behaviors to &#8220;entities&#8221;, and getting a hold of them again. Oh, and it&#8217;s written for .NET3.<\/p>\n <p><a href=\"http:\/\/storage.shrt.info\/WIP\/LD11\/Mantra-ldbuild.rar\">Download<\/a><\/p>","time":"April 18th, 2008 10:33 am","title":"Rules schmules"}