{"author_name":"allefant","cat":"LD #10 - Chain Reaction - 2007","comments":[],"epoch":1197817440,"likes":0,"metadata":{"p_key":"75525","p_author":"allefant","p_authorkey":"5","p_urlkey":"111357","p_title":"time running short","p_cat":"LD #10 - Chain Reaction - 2007","p_event":"LD10","p_time":"1197817440","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"5","us_name":"allefant","us_username":"allefant","event_start":"1197590400","event_key":"88","event_name":"LD10"},"text":"<p>Ok, slept about 7 hours then coded for about as long. Still far from finished. I spent some time looking into OpenGL shaders, then decided against using them and instead fiddled with some slow software solution.\u00a0 Now there&#8217;s about 9 hours left, but I can&#8217;t stay up until 4am so it will be much less. Hopefully I can make some small levels so there will be about 10 levels.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/12\/ss31.jpg\" title=\"lunte\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/12\/ss31.thumbnail.jpg\" alt=\"lunte\" \/><\/a><\/p>","time":"December 16th, 2007 10:04 am","title":"time running short"}