{"author_name":"jhauberg","cat":"LD #10 - Chain Reaction - 2007","comments":[],"epoch":1197817020,"likes":0,"metadata":{"p_key":"75526","p_author":"jhauberg","p_authorkey":"510299","p_urlkey":"111358","p_title":"Log entry: last stretch","p_cat":"LD #10 - Chain Reaction - 2007","p_event":"LD10","p_time":"1197817020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510299","us_name":"jhauberg","us_username":"jhauberg","event_start":"1197590400","event_key":"88","event_name":"LD10"},"text":"<p>A few things have been implemented since last entry; most notably the springy goals. Well, only the back of the goals actually. They add nothing gameplay-wise, but they&#8217;re kinda fun to watch when a ball is hammered into them. Barrier advertisement textures have also been made, i&#8217;m not crazy about them but they&#8217;ll do for now.<\/p>\n <p>What I really need to get started on are the controls. The gamepad controls are perfect, but the majority of people here does not have such a peripheral so keyboard\/mouse support is essential. Keyboard is currently supported, but man, it feels quite crappy. I think pure mouse control would be better.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/12\/ld10_0_days_9_hours_10_minutes_left.png\" title=\"ld10_0_days_9_hours_10_minutes_left.png\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/12\/ld10_0_days_9_hours_10_minutes_left.thumbnail.png\" alt=\"ld10_0_days_9_hours_10_minutes_left.png\" border=\"0\" \/><\/a><\/p>","time":"December 16th, 2007 9:57 am","title":"Log entry: last stretch"}