{"author_name":"jhauberg","cat":"LD #10 - Chain Reaction - 2007","comments":[],"epoch":1197792120,"likes":0,"metadata":{"p_key":"75548","p_author":"jhauberg","p_authorkey":"510299","p_urlkey":"111380","p_title":"Log entry: beautification","p_cat":"LD #10 - Chain Reaction - 2007","p_event":"LD10","p_time":"1197792120","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"510299","us_name":"jhauberg","us_username":"jhauberg","event_start":"1197590400","event_key":"88","event_name":"LD10"},"text":"<p>Since I woke up i&#8217;ve mostly been making graphical improvements, e.g. colored players, textured field barriers.. But I also implemented a better camera, so every moving thing should now be visible at all (most) times.<\/p>\n <p>Later I will try to model a better looking goal, and possibly add a menu.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/12\/ld10_0_days_16_hours_0_minutes_left.png\" title=\"ld10_0_days_16_hours_0_minutes_left.png\"><\/p>\n <p><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2007\/12\/ld10_0_days_16_hours_0_minutes_left.thumbnail.png\" alt=\"ld10_0_days_16_hours_0_minutes_left.png\" border=\"0\" \/><\/p>\n <p><\/a><\/p>","time":"December 16th, 2007 3:02 am","title":"Log entry: beautification"}