{"author_name":"negativegeforce","cat":"LD #10 - Chain Reaction - 2007","comments":[],"epoch":1197692880,"likes":0,"metadata":{"p_key":"75650","p_author":"negativegeforce","p_authorkey":"55","p_urlkey":"111482","p_title":"","p_cat":"LD #10 - Chain Reaction - 2007","p_event":"LD10","p_time":"1197692880","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"55","us_name":"negativegeforce","us_username":"negativegeforce","event_start":"1197590400","event_key":"88","event_name":"LD10"},"text":"<p>After 2 hours thinking of an idea, and 2 hours of screwing with pyode I think im going to bed.  I do have part of the physics working at the moment.  Tomorrow I will try fleshing out the physics stuff completly and screw with collision detection.  I hope to get the core of the game mechanic done tomorrow basically, and after that I want to work on level design, UI and the other stuff that really doesn&#8217;t matter xD.<\/p>","time":"December 14th, 2007 11:28 pm","title":""}