{"author_name":"tsmaster","cat":"LD #04 - Infection - 2004","comments":[],"epoch":1196582880,"likes":0,"metadata":{"p_key":"75695","p_author":"tsmaster","p_authorkey":"0","p_urlkey":"111527","p_title":"Infection Wars","p_cat":"LD #04 - Infection - 2004","p_event":"LD10","p_time":"1196582880","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1197590400","event_key":"88","event_name":"LD10"},"text":"<p><img src=\"http:\/\/lecompte.org\/Dave\/LD48\/Screenshots\/ss6.png\" alt=\"Infectazine gas going off\" width=\"300\" \/><\/p>\n <p><img src=\"http:\/\/lecompte.org\/Dave\/LD48\/Screenshots\/ss1.png\" alt=\"splitscreen play\" width=\"300\" \/><\/p>\n <p><img src=\"http:\/\/lecompte.org\/Dave\/LD48\/Screenshots\/ss2.png\" alt=\"title screen\" width=\"300\" \/><\/p>\n <p><img src=\"http:\/\/lecompte.org\/Dave\/LD48\/Screenshots\/ss4.png\" alt=\"instructions\" width=\"300\" \/><\/p>\n <p><a href=\"http:\/\/lecompte.org\/Dave\/LD48\/\"><em>Infection Wars<\/em><\/a> is a multiplayer game where you use an &#8220;infectatron&#8221; vehicle to bring a population of &#8220;protoplasmoid&#8221; objects over to your color. There is a (fairly dim) AI to play against, but it&#8217;s best if you&#8217;re playing splitscreen head-to-head with one or more humans. It supports up to 4 players (with multiple joysticks\/gamepads, preferably, or keyboard, or mouse).<\/p>\n <p>It was written using PyGame (no OpenGL), and was my first game development contest entry. For a while, I had been driving around with a <a href=\"http:\/\/www.cafepress.com\/bigdicegames\/372404\">license plate holder based on the game<\/a>.<\/p>\n <p>This came in 9th in both innovation and completeness. I&#8217;m still rather pleased at how this game turned out &#8211; it&#8217;s a pretty simple game with some easy-to-understand but unusual mechanics. A few more hours could be spent on the game to fix a few shortcomings, including the fact that sometimes the protoplasmoids get hung up on walls, and that the AI is regrettably (and nigh-unplayably) dim.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/infection\/\" rel=\"tag\">infection<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/multiplayer\/\" rel=\"tag\">multiplayer<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pygame\/\" rel=\"tag\">pygame<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/python\/\" rel=\"tag\">python<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/split-screen\/\" rel=\"tag\">split screen<\/a><\/p>","time":"December 2nd, 2007 3:08 am","title":"Infection Wars"}