{"assets":[],"author_link":"author\/mjau\/","author_name":"mjau","cat":"LD #10 - Chain Reaction - 2007","categories":["LD #10 - Chain Reaction - 2007"],"comments":[],"epoch":1197972600,"event":"LD10","likes":0,"metadata":{"p_key":"75924","p_author":"mjau","p_authorkey":"0","p_urlkey":"283600","p_title":"Shrapnel: sound latency fix","p_cat":"LD #10 - Chain Reaction - 2007","p_event":"LD10","p_time":"1197972600","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1197590400","event_key":"88","event_name":"LD10"},"source_url":"2007\/12\/18\/shrapnel-sound-latency-fix\/","text":"<p>For everyone who was having issues with huge sound latencies in Windows, here\u2019s an updated zip that should fix the issue:<\/p>\n<p>[ <a href=\"http:\/\/mjaupanda.com\/shrapnel\/shrapnel-ld-c.zip\">shrapnel-ld-c.zip<\/a> ]<\/p>\n<p>The only changes in that zip from the compo version is that I rebuilt the executable without debug info and with optimization (no code changes), removed svn files to make the zip smaller, and replaced the buggy SDL.dll I was using with a good one from libsdl.org.<\/p>\n<p>I\u2019ll probably write a postmortem in a few days.<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/fix\/\" rel=\"tag\">fix<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/shrapnel\/\" rel=\"tag\">shrapnel<\/a><\/p>","time":"December 18th, 2007 10:10 am","title":"Shrapnel: sound latency fix"}