Die Hurr – Finished

Well, I didn’t get to do some of the cool stuff I wanted to (no music, boss battles, or moving platforms), but here is my final submission. I’ll update this post with screenshots in a few minutes.

It has three levels, plus a trainer level. Cutscenes were written during a caffiene overdose late last night. Overall, it’s pretty fun. The last level was created to be insanely hard. If anyone beats it, let me know :)

Die Hurr – Python Source (requires PyGame and PGU)
Die Hurr – Win32 Executable

Edit: Okay, I beat it with three lives. It was taking me 5 or so. Still, it is pretty darn hard.

Tags: final