{"assets":[],"author_link":"author\/pov\/","author_name":"PoV","cat":"LD - Misc","categories":["LD - Misc"],"comments":[],"epoch":1211312220,"event":"LD11","likes":0,"metadata":{"p_key":"76161","p_author":"PoV","p_authorkey":"0","p_urlkey":"283809","p_title":"PoV\u2019s Fake LD \u2013 34 Hours","p_cat":"LD - Misc","p_event":"LD11","p_time":"1211312220","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1208476800","event_key":"87","event_name":"LD11"},"source_url":"2008\/05\/20\/povs-fake-ld-34-hours\/","text":"<p>Started at about 2 PM today.<\/p>\n<p>Spent pretty much all day working on cleaning up the camera, and the interaction (integration) between the mouse and the camera.  It\u2019s also to a point where it could nearly support multiple views, but it doesn\u2019t yet (or at least I\u2019m not happy with how that code would look right now).  I don\u2019t really need multiple views for the prototype, but the editor could use them\u2026 when I get around to that.<\/p>\n<p>Hehe, it\u2019s a good thing I don\u2019t have a <em>real<\/em> Ludum Dare deadline.  <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/><\/p>\n<p>I should just stop the clock, and start it up again once begin on actually hacking together a level\/the mechanics.<\/p>","time":"May 20th, 2008 7:37 pm","title":"PoV\u2019s Fake LD \u2013 34 Hours"}