{"author_name":"Piotrek","cat":"LD #37","comments":[],"epoch":1483191840,"likes":1,"metadata":{"p_key":"762","p_author":"Piotrek","p_authorkey":"56115","p_urlkey":"35610","p_title":"I\u2019m the Last One \u2013 Post-Morten","p_cat":"LD #37","p_event":"LD37","p_time":"1483191840","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"56115","us_name":"Piotrek","us_username":"\/author\/piotrek\/","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>First\u00a0I started by making quick prototype using scripts I already had from my previous games.<br \/>\n After getting basic zombie AI and player script working I moved to drawing sprites.<br \/>\n Player needed to rotate around, so I had to use 12&#215;26 sprites size insted of my usual 8&#215;8.<br \/>\n I tried to use color combinations I learned from drawing manga.<br \/>\n <img class=\"\" src=\"http:\/\/pbs.twimg.com\/media\/CzU2ZAmXAAEWH6f.jpg\" alt=\"Player Sprite\" width=\"331\" height=\"207\" \/><br \/>\n I didn&#8217;t have any idea how to draw walk cycle from isometric perspective, so I sticked to simple animation.<br \/>\n For some reason I decided to use unity animation system.<br \/>\n Considering how much time I spend on turning off settings that break pixel art animations and setting up animator tree it wasn&#8217;t a good decision.<br \/>\n <img class=\"alignnone wp-image-603561 \" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/ld37-8.gif\" alt=\"ld37\" width=\"354\" height=\"246\" \/><br \/>\n Then I added two additional enemy types: one that follow player and shoot him when he&#8217;s close enough and turret.<br \/>\n Score system was very easy to impement, I wish I spent a little more time on it and add\u00a0some animations or effects.<\/p>\n <p>After that I drew a simple enemy sprite.<br \/>\n I though that I will differentiate enemies by adding color variations, but it didn&#8217;t looked right so every one of them looks the same.<br \/>\n (Another thing I didn&#8217;t do for no reason and now I regret it.)<br \/>\n Remembering how sterile my previous games looked I added few things lying on the floor.<br \/>\n If I had some more time I would add script placing them randomly but the deadline was looming and the game still wasn&#8217;t fully functional<\/p>\n <p>.<img class=\"alignnone wp-image-603562 \" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/LD37Day2.gif\" alt=\"LD37Day2\" width=\"360\" height=\"259\" \/><br \/>\n Next few hours I spent on setting up UI panels.<br \/>\n Thanks to TheNumberGuy I didn&#8217;t have to struggle with music, so I just generated a few sounds using bfxr.<br \/>\n I playtested game, tweaked few values quickly and uploaded it on itch.io and ludum dare.<br \/>\n I still had some time until deadline, but it was already past midnight and I was afraid I will do something stupid or just fall asleep on my keyboard.<\/p>\n <p>&nbsp;<\/p>\n <p><img class=\"alignnone wp-image-603565 \" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/LD37FinalGif.gif\" alt=\"LD37FinalGif\" width=\"371\" height=\"252\" \/><\/p>\n <p><b>What went well:<\/b><br \/>\n The game doesn&#8217;t have any horrible bugs, everything works and I really like the final look of it.<\/p>\n <p><b>What went wrong:<\/b><br \/>\n Adding a few details would help the game a lot.<br \/>\n I wish I added some kind of shop, bonuses or weapon variation to keep players longer in game.<br \/>\n Also the game feels very ordinary, it is just a top down shooter.<br \/>\n Seeing all of the other ludum dare games I noticed that adding a little twist to game, makes it much more outstanding and interesting.<\/p>\n <p><b>Conclusion:<\/b><br \/>\n I won&#8217;t probably continue developing this game but it was a nice opportunity to quickly test my skills, experiment a little and deploy game in small\u00a0amount of time.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=56115\" target=\"_blank\">Game Link<\/a><\/p>","time":"December 31st, 2016 8:44 am","title":"I\u2019m the Last One \u2013 Post-Morten"}