{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/screenshot4.png","local":"\/data\/posts\/2008\/08\/c045b7b7dc2df05da28b92ee3caf4ac1.png"}],"author_link":"author\/destroysound\/","author_name":"dstrysnd","cat":"LD #12 - The Tower - 2008","categories":["LD #12 - The Tower - 2008"],"comments":[],"epoch":1218394020,"event":"LD12","likes":0,"metadata":{"p_key":"76242","p_author":"dstrysnd","p_authorkey":"0","p_urlkey":"284005","p_title":"Demonic Tower \u2013 Finished","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218394020","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1218153600","event_key":"89","event_name":"LD12"},"source_url":"2008\/08\/10\/demonic-tower-finished\/","text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/gamescreenshot6.png\"><\/a><\/p>\n<p><img alt=\"\" src=\"\/data\/posts\/2008\/08\/c045b7b7dc2df05da28b92ee3caf4ac1.png\"\/><\/p>\n<p><strong>New hotness:<\/strong><\/p>\n<p><a href=\"http:\/\/nihilsys.com\/ld12\/destroysound-demonictower-cgl.zip\">Demonic Tower \u2013 Bugfix Release (Source and Win32 EXE)<\/a><\/p>\n<p><strong>Old and busted:<\/strong><\/p>\n<p><a href=\"http:\/\/nihilsys.com\/ld12\/tower-source.zip\">Demonic Tower \u2013 Source Package (.zip)<\/a><br\/>\n<a href=\"http:\/\/nihilsys.com\/ld12\/tower-win32-nomusic.zip\">Demonic Tower \u2013 Windows Executable (No Music) (.zip)<\/a><\/p>\n<p>This works fine in Linux, just run main-linux.py (or remove the SDL sound driver directive).<\/p>\n<p>You\u2019ll need PyGame and PGU to run it.<\/p>\n<p>I couldn\u2019t get the Windows exe to compile with music, so rather than fighting with it, I just took it out. Everything works fine when running the project itself, but when I compile the exe with py2exe, I get: AttributeError: \u2018module\u2019 object has no attribute \u2018music\u2019. The mp3 file is still in there (\/jams\/theme.mp3), so if you want to hear some horribly mastered, feel free to play it in Winamp while you play the game \ud83d\ude1b<\/p>\n<p>Yes, I am aware that the connections to the theme are tenuous since The Tower is simply one card of 77 in the tarot, but I wanted to do something different. I was going to make it a plot point, but testing all the cards took a really long time\u2026<\/p>\n<p><strong>Bugs<\/strong>: Enemies can\u2019t move to the right edge of the screen (past row 10).<br\/>\nI\u2019ve been able to have the same card in hand twice (The Empress).<br\/>\nMusic doesn\u2019t play in the Windows executable.<\/p>\n<p>Go <a href=\"http:\/\/nihilsys.com\/ld12\/destroysound-demonictower-cgl.zip\">here<\/a> for the bugfix release.<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld12\/\" rel=\"tag\">LD #12 - The Tower - 2008<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/rpg\/\" rel=\"tag\">RPG<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/source\/\" rel=\"tag\">source<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ultima\/\" rel=\"tag\">ultima<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/win32\/\" rel=\"tag\">win32<\/a><\/p>","time":"August 10th, 2008 6:47 pm","title":"Demonic Tower \u2013 Finished"}