{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/ld-screen-300x225.png","local":"\/data\/posts\/2008\/08\/8161912f4e46f25c79ed7ec411c10a28.png"},{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/ld-screen.png","local":"\/data\/posts\/2008\/08\/2625945d73b119bfc2ea3ddc1436a7f6.png"}],"author_link":"author\/gbgames\/","author_name":"GBGames","cat":"LD #12 - The Tower - 2008","categories":["LD #12 - The Tower - 2008"],"comments":[],"epoch":1218394860,"event":"LD12","likes":0,"metadata":{"p_key":"76246","p_author":"GBGames","p_authorkey":"0","p_urlkey":"284009","p_title":"Final submission","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218394860","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1218153600","event_key":"89","event_name":"LD12"},"source_url":"2008\/08\/10\/final-submission-2\/","text":"<p>Here it is. I\u2019ll say more later.<\/p>\n<p><a href=\"http:\/\/www.gbgames.com\/ld12\/TowerGame-gbgames-ld12.zip\">Tower Defender<\/a>. EDIT: This is a source only version, and it is 8MB!<\/p>\n<p><a href=\"\/data\/posts\/2008\/08\/2625945d73b119bfc2ea3ddc1436a7f6.png\"><img alt=\"\" class=\"alignnone size-medium wp-image-3356\" height=\"225\" sizes=\"(max-width: 300px) 100vw, 300px\" src=\"\/data\/posts\/2008\/08\/8161912f4e46f25c79ed7ec411c10a28.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/ld-screen-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/08\/ld-screen.png 640w\" width=\"300\"\/><\/a><\/p>\n<p>EDIT: Get your smaller Linux-binary here: <a href=\"http:\/\/gbgames.com\/ld12\/towerdefender-gbgames-linux-x86-r18.tar.gz\">Tower Defender for Linux<\/a><\/p>\n<p>EDIT: Get your Win32-binary here: <a href=\"http:\/\/gbgames.com\/ld12\/TowerDefender-GBGames-ld12-Win32.zip\">Tower Defender for Win32<\/a>  Thanks, Entar!<\/p>\n<p>Unfortunately I only got game play in at the last few minutes, and there are problems. For one, there is no way to win or lose. The enemies don\u2019t know that they\u2019ve already stormed the walls and will keep going until they hit the sky, but they do this cool floating thing\u2026which is a bug. Mousing over the archers will make them fire arrows, and they take a bit of time to reload before letting you fire again. The arrows do hit the enemies and make them disappear. <\/p>\n<p>I\u2019ll have a post-mortem up soon.<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a><\/p>","time":"August 10th, 2008 7:01 pm","title":"Final submission"}