{"assets":[],"author_link":"author\/gbgames\/","author_name":"GBGames","cat":"LD #12 - The Tower - 2008","categories":["LD #12 - The Tower - 2008"],"comments":[],"epoch":1218365160,"event":"LD12","likes":0,"metadata":{"p_key":"76253","p_author":"GBGames","p_authorkey":"0","p_urlkey":"284016","p_title":"More Design","p_cat":"LD #12 - The Tower - 2008","p_event":"LD12","p_time":"1218365160","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1218153600","event_key":"89","event_name":"LD12"},"source_url":"2008\/08\/10\/more-design\/","text":"<p>I was sketching out some of the interactions and just trying to make myself aware of what it is I am tackling with only 8 hours left.<\/p>\n<p><a href=\"http:\/\/www.flickr.com\/photos\/29086141@N03\/2750702776\/\" title=\"More design by gbgames, on Flickr\"><img alt=\"More design\" height=\"375\" src=\"http:\/\/farm4.static.flickr.com\/3008\/2750702776_59cd7022fa.jpg\" width=\"500\"\/><\/a><\/p>\n<p>Based on these notes, I think my schedule should be as follows:<\/p>\n<ul>\n<li> Code to draw tower based on height (determined by difficulty, a nice to have later on). <\/li>\n<li> Draw an enemy sprite. <\/li>\n<li> Code to move enemies up the tower. <\/li>\n<li> Code to determine that game is over if they reach top of tower. <\/li>\n<li> Code to mouse over an archer. <\/li>\n<li> Draw an arrow. <\/li>\n<li> Code to move arrow. <\/li>\n<li> Code to handle collision of arrow and enemy. <\/li>\n<\/ul>\n<p>And after all of that, I should have a good base to work with. I\u2019ll see how much time is left and make further plans when those are done. The cool thing is that I can start writing unit tests again for the classes I\u2019ll be writing. <\/p>","time":"August 10th, 2008 10:46 am","title":"More Design"}