{"assets":[],"author_link":"","author_name":"","cat":"LD #15 - Caverns - 2009","categories":["LD #15 - Caverns - 2009"],"comments":[],"epoch":1251651000,"event":"LD15","likes":0,"metadata":{"p_key":"76378","p_author":"","p_authorkey":"0","p_urlkey":"284141","p_title":"Ahh! Real Monsters!","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251651000","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1251417600","event_key":"1","event_name":"LD15"},"source_url":"2009\/08\/30\/ahh-real-monsters\/","text":"<p><a href=\"http:\/\/www.flickr.com\/photos\/29086141@N03\/3871940143\/\" title=\"Monsters! by gbgames, on Flickr\"><img alt=\"Monsters!\" height=\"388\" src=\"http:\/\/farm3.static.flickr.com\/2571\/3871940143_5aaa84c6d9.jpg\" width=\"500\"\/><\/a><\/p>\n<p>They chase you, and they look better at doing so than I would have thought. Now I have to implement player death. <\/p>\n<p class=\"postmetadata alt\">\n<small>\n\t\t\t\t\t\tThis entry was posted\n\t\t\t\t\t\t\t\t\t\t\t\ton Sunday, August 30th, 2009 at 4:50 pm\t\t\t\t\t\tand is filed under <a href=\"http:\/\/www.ludumdare.com\/compo\/category\/ld15\/\" rel=\"category tag\" title=\"View all posts in LD #15 - Caverns - 2009\">LD #15 - Caverns - 2009<\/a>.\n\t\t\t\t\t\tYou can follow any responses to this entry through the <a href=\"http:\/\/www.ludumdare.com\/compo\/2009\/08\/30\/ahh-real-monsters\/feed\/\">RSS 2.0<\/a> feed.\n\n\t\t\t\t\t\t\t\t\t\t\t\t\tYou can <a href=\"#respond\">leave a response<\/a>, or <a href=\"http:\/\/www.ludumdare.com\/compo\/2009\/08\/30\/ahh-real-monsters\/trackback\/\" rel=\"trackback\">trackback<\/a> from your own site.\n\n\t\t\t\t\t\t\n\t\t\t\t\t<\/small>\n<\/p>","time":"August 30th, 2009 4:50 pm","title":"Ahh! Real Monsters!"}