Rock-ing on mars :D

mars03Ok, got my normals on the ground working ok, altered the PCG a little for better rolling landscape, added fog and some random normal mapped rocks (their scale and rotation is random, I did actually model them, I’m not getting *that* hardcore with my PCG =P)

and of course there is a playable build after the ‘more’ link (and you can turn in this one!)

Tags: mars, PCG, unity

This entry was posted on Saturday, December 12th, 2009 at 8:06 am and is filed under LD #16 - Exploration - 2009. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.