{"assets":[],"author_link":"author\/mcfunkypants\/","author_name":"McFunkypants","cat":"LD  #18 - Enemies as Weapons - 2010","categories":["LD  #18 - Enemies as Weapons - 2010"],"comments":[],"epoch":1282210980,"event":"LD18","likes":0,"metadata":{"p_key":"76472","p_author":"McFunkypants","p_authorkey":"0","p_urlkey":"284235","p_title":"Love and respect","p_cat":"LD  #18 - Enemies as Weapons - 2010","p_event":"LD18","p_time":"1282210980","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1282262400","event_key":"4","event_name":"LD18"},"source_url":"2010\/08\/19\/love-and-respect\/","text":"<p>I\u2019m here to spread the love.<\/p>\n<p><b>I respect you, no matter what game engine or framework you use.<\/b><\/p>\n<p>I\u2019d like to publicly declare that I officially regret joining the highly commented upon \u201cfrom scratch\u201d vs. \u201cengines\u201d debate.  <\/p>\n<p>The conclusion after a week of vigorous debate is that this compo is for FUN and we should all be allowed to use whatever tools we like without getting any bad attitude from coder-snobs like me.  And you know what, I\u2019ve come to agree with this side whole-heartedly.  <\/p>\n<p>Please, let us put this issue aside and simply have some fun.<\/p>\n<p>I am so excited for this weekend.  I hope to post a lot of encouragement and positive feedback on people\u2019s game submissions, and I am going to join the <b>JAM<\/b>.<\/p>","time":"August 19th, 2010 9:43 am","title":"Love and respect"}