{"assets":[],"author_link":"author\/gbgames\/","author_name":"GBGames","cat":"LD #20 - It's Dangerous to go Alone! Take This!","categories":["LD #20 - It's Dangerous to go Alone! Take This!"],"comments":[],"epoch":1304282280,"event":"LD20","likes":0,"metadata":{"p_key":"76533","p_author":"GBGames","p_authorkey":"0","p_urlkey":"284296","p_title":"Looks Like Another Jam Entry for Me","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304282280","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1304035200","event_key":"6","event_name":"LD20"},"source_url":"2011\/05\/01\/looks-like-another-jam-entry-for-me\/","text":"<p>So 48 hours came and went, and I have no game to submit. B-(<\/p>\n<p>In the last few minutes of Submission Hour, I finally had Enemy Agents who moved towards the package holder.  I need to make sure multiple couriers can move at once during the move phase. The agents currently have too much of an advantage if you can only move one courier at a time.<\/p>\n<p><a href=\"http:\/\/www.flickr.com\/photos\/29086141@N03\/5678133961\/\" title=\"Screenshot - Run Away From The Agents by gbgames, on Flickr\"><img alt=\"Screenshot - Run Away From The Agents\" height=\"375\" src=\"http:\/\/farm6.static.flickr.com\/5224\/5678133961_017c04301c.jpg\" width=\"500\"\/><\/a><\/p>\n<p>I had to deal with a few seg faults getting to this point, but they were relatively easy to solve compared to what I\u2019ve written about for this LD. <\/p>\n<p>What\u2019s left:<br\/>\n<s>- moving the agents towards the package holder<\/s><br\/>\n\u2013 adding pedestrians<br\/>\n\u2013 moving pedestrians<br\/>\n\u2013 win condition check<br\/>\n\u2013 lose condition check<br\/>\n\u2013 allow multiple couriers to move during move phase<\/p>\n<p>And I have 24 hours to get all of it done and submit a Jam entry.<\/p>\n<p>Actually, I now have enough to submit what could technically be called a game if I can code up the win and lose conditions. They\u2019re easy and low-hanging fruit, so I\u2019ll tackle those first thing in the morning. It\u2019s too bad I don\u2019t have one more hour, and it\u2019s too bad it took so long to start working on the actual game play. My game could have been among the nearly 300 entries if I had less to do from scratch.<\/p>\n<p>The good news is that next LD, I might be able to take this project and gut out just the <i>Hot Potato<\/i>-specific parts, and I\u2019ll be able to build a simple, LD-ready project from the moment the theme is announced.  This LD showed me that I am finally starting to get a collection of boiler-plate code that\u2019s easy to migrate from one project to another without too much hacking.<\/p>\n<p><a href=\"http:\/\/www.flickr.com\/photos\/29086141@N03\/5678713998\/\" title=\"00001 by gbgames, on Flickr\"><img alt=\"00001\" height=\"375\" src=\"http:\/\/farm6.static.flickr.com\/5141\/5678713998_dbfd44cca2.jpg\" width=\"500\"\/><\/a><\/p>\n<p>For now, I\u2019m getting some rest. Congratulations to everyone who submitted on time, and good luck to all of the other jammers!<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/foodphoto\/\" rel=\"tag\">foodphoto<\/a><\/p>","time":"May 1st, 2011 8:38 pm","title":"Looks Like Another Jam Entry for Me"}