{"assets":[],"author_link":"author\/31eee384\/","author_name":"the31","cat":"LD #20 - It's Dangerous to go Alone! Take This!","categories":["LD #20 - It's Dangerous to go Alone! Take This!"],"comments":[],"epoch":1304277360,"event":"LD20","likes":0,"metadata":{"p_key":"76536","p_author":"the31","p_authorkey":"0","p_urlkey":"284299","p_title":"Finished! Well, finished enough.","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304277360","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1304035200","event_key":"6","event_name":"LD20"},"source_url":"2011\/05\/01\/finished-well-finished-enough\/","text":"<p>I started by focusing on the \u201cit\u2019s dangerous to go alone\u201d part of the theme. I thought it would be easier to make a game where you have to make a group than one about taking things. So, I did that. I decided to essentially make a pokemon clone, except more evil.<\/p>\n<p>Then, with a little bit of trying-too-hard-to-be-serious storyline (Phantom Keeper? What?), I put in the \u201ctake this\u201d part both ways.<\/p>\n<p>This was a very difficult project to take in 48 hours, because the genre is basically fueled by content and I hadn\u2019t made a game like it before.<\/p>\n<p>In the beginning, I doubted I could finish the game. 48 hours (and 48,000 terrible hacks) later, I find that I was correct to doubt it. I barely got a lot of the core features packed in there, and the game is terribly unbalanced. If I ever find an artist who would want to do a game like this in the future I\u2019ll think about it, but I think Phantom Keeper is done until then.<\/p>\n<p>It was a fun LD, but I\u2019ll be scaling back to a simpler game for the next minild.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-20\/?action=preview&amp;uid=1712\">Finally, a link to the \u201cfinished\u201d game.<\/a><\/p>","time":"May 1st, 2011 7:16 pm","title":"Finished! Well, finished enough."}