{"assets":[],"author_link":"author\/elpizo\/","author_name":"Elpizo","cat":"LD #20 - It's Dangerous to go Alone! Take This!","categories":["LD #20 - It's Dangerous to go Alone! Take This!"],"comments":[],"epoch":1304219100,"event":"LD20","likes":4,"metadata":{"p_key":"76546","p_author":"Elpizo","p_authorkey":"0","p_urlkey":"284309","p_title":"SINGLEHANDEDLY \u2014 DEMO OUT! \u2014 Previously Unnamed","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304219100","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1304035200","event_key":"6","event_name":"LD20"},"source_url":"2011\/05\/01\/singlehandedly-demo-out-previously-unnamed\/","text":"<p><img alt=\"\" class=\"alignnone\" height=\"281\" src=\"http:\/\/img820.imageshack.us\/img820\/1680\/enemyboom3.png\" width=\"326\"\/><\/p>\n<p>What can you expect if you play this game?<\/p>\n<p>Well, for one, there\u2019s a lot of explosions. There\u2019s also a lot of enemies and a lot of ways to get torn to shreds. This game may be damaging to your ego if you think you are good at platforming games. It\u2019s influenced very heavily by only the very best adventure platformers, things like Metroid, Megaman and Castlevania.<\/p>\n<p>What shouldn\u2019t you expect?<\/p>\n<p>No stupid tutorials. In the final version I\u2019ll tell you the controls. Other than that it should be common sense. Also, no stupid icy physics for the player. That\u2019s the one thing I\u2019ve hated about games like Mario and Super Meat Boy. How can Mario be a good platformer when he sucks at responding to the player? For this game you\u2019re going to need some very precise footwork, so there\u2019s no room to slip up here.<\/p>\n<p>Essentially, this game is tough as balls. And if it isn\u2019t tough yet, it\u2019s only going to get worse when it\u2019s done.<\/p>\n<p>Download it here, from Mediafire. \u2013 http:\/\/www.mediafire.com\/?6hbui998iz8efyi<\/p>\n<p>Controls are simple. Z jumps, X shoots, Arrow keys move. You can aim up and down.<\/p>\n<p>I\u2019m going to rant about what needs done now, and how likely I am to finish:<\/p>\n<ul>\n<li>More rooms. Needs a lot more rooms. It might be about halfway done at most? Either way this feels way too short. Definitely doing this.<\/li>\n<li>Bosses. It needs two. Maybe one if I\u2019m in too big a crunch.<\/li>\n<li>Plot. Obviously it\u2019s some dude who gets a laser gun, but why? Where is he? Probably gonna cop out on this one and do a one or two frame cutscene.<\/li>\n<li>A much, MUCH prettier title screen. Definitely needs this.<\/li>\n<li>Higher difficulty. It\u2019s a little steep as it is but I\u2019m going to make the final rooms even more intense.<\/li>\n<\/ul>\n<p>So far I really like how this could fit the theme after I establish a plot and setting. The dude gets a laser gun, and pretty much everything in the game, sometimes even jumping, revolves around firing the gun. It\u2019d be very dangerous and literally impossible without his weapon.<\/p>\n<p>Sooooo let me know what you guys think and how far you\u2019ve made it in the demo. If you can reach the end (It\u2019s the coolest item in the game, hard to miss) of the demo, then I might throw in a cookie for you in the full version.<br\/>\nOh, and speaking of the full and finished version, there\u2019ll be cake at the end. I promise.<\/p>","time":"May 1st, 2011 3:05 am","title":"SINGLEHANDEDLY \u2014 DEMO OUT! \u2014 Previously Unnamed"}