{"assets": [], "author_link": "author/uncade/", "author_name": "uncade", "cat": "October Challenge 2011", "categories": ["October Challenge 2011"], "comments": [], "epoch": 1317495300, "event": "", "likes": 4, "metadata": {"p_key": "76630", "p_author": "uncade", "p_authorkey": "0", "p_urlkey": "284466", "p_title": "Challenge Accepted", "p_cat": "October Challenge 2011", "p_event": "LD21", "p_time": "1317495300", "p_likes": "4", "p_comments": "0", "p_status": "WAYBACK", "us_key": null, "us_name": null, "us_username": null, "event_start": "1313712000", "event_key": "7", "event_name": "LD21"}, "source_url": "2011/10/01/challenge-accepted/", "text": "<p>For the October challenge I’ll be finishing an iOS game I started last month titled “Haunted Hallway”. It’s a 2.5D platformer with an infinite procedurally generated level. The goal is to last as long as you can running from the spooky ghost wall of doom. It’s Halloween themed so I’m hoping to have it release a week or two before the 31st. I feel like I’m cheating ’cause I’m almost done with it, but if there’s enough time at the end of the month I might make a second game real quickly like for the challenge.</p>\n<p>Here’s a screenshot of the iPad version:</p>\n<p><a href=\"http://www.ludumdare.com/compo/2011/10/01/challenge-accepted/haunted-screenshot/\" rel=\"attachment wp-att-75464\"><img alt=\"\" class=\"alignnone size-large wp-image-75464\" height=\"410\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2011/10/haunted-screenshot-550x410.png\" width=\"550\"/></a></p>", "time": "October 1st, 2011 6:55 pm", "title": "Challenge Accepted"}