{"author_name":"Tangible Games","cat":"LD #35","comments":[],"epoch":1460788860,"likes":0,"metadata":{"p_key":"7665","p_author":"Tangible Games","p_authorkey":"25746","p_urlkey":"43101","p_title":"Morning everyone (We are in)","p_cat":"LD #35","p_event":"LD35","p_time":"1460788860","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"25746","us_name":"Tangible Games","us_username":"flickta","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Hi\u00a0fellow LD&#8217;ers!<\/p>\n <p>We are in, and we just woke up. Thank the Jam&#8217;s long 72 hours for letting us stick to\u00a0our sleeping habits on day one. Not much sleep left for us during the next ~60 hours, I am afraid&#8230;<\/p>\n <p>We are in, and we voted against Shapeshift, and those of you who voted for it,\u00a0I want to\u00a0tell you it&#8217;s all your fault! Guess we&#8217;ll score low on theme this time, but we&#8217;ll try.<\/p>\n <p>We are in and&#8230; Tools, have to tell about tools. Well, our own Symphony Engine will do, as id did since 2009 (it was April, I suppose, we may dedicate our game to it).<\/p>\n <p>Also, PS\/Pickle\/Sketch\/Sublime\/Audition\/xCode\/VisualStudio<\/p>\n <p>And we&#8217;ll eat and drink too, a luxury for every LD&#8217;er that we can afford to afford or something.<\/p>\n <p>Thanks for reading! Here&#8217;s to hope this little note didn&#8217;t offend anyone. See you during voting!<\/p>\n <p>&#8211; Team at Tangible<\/p>\n <p>&nbsp;<\/p>","time":"April 16th, 2016 1:41 am","title":"Morning everyone (We are in)"}