{"author_name":"BattleReadyGames","cat":"LD #35","comments":[],"epoch":1460788380,"likes":1,"metadata":{"p_key":"7667","p_author":"BattleReadyGames","p_authorkey":"92003","p_urlkey":"43103","p_title":"The Evolution of Hero","p_cat":"LD #35","p_event":"LD35","p_time":"1460788380","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"92003","us_name":"BattleReadyGames","us_username":"battlereadygames","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p><img class=\"alignnone size-medium wp-image-543108\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/LD1-300x300.png\" alt=\"LD1\" width=\"300\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/LD1-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/LD1-300x300.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/LD1-768x768.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/LD1-550x550.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/LD1.png 1080w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>Playing around with sprites and writing a custom sprite-sheet code wrapper for all of our animated objects in the game. This is an example of how dramatically a hero can change in just 45 minutes! Haha! (#ProgrammerArt)<\/p>","time":"April 16th, 2016 1:33 am","title":"The Evolution of Hero"}