{"assets":[],"author_link":"author\/axcho\/","author_name":"axcho","cat":"LD #22","categories":["LD #22"],"comments":[],"epoch":1329601140,"event":"LD22","likes":5,"metadata":{"p_key":"76746","p_author":"axcho","p_authorkey":"0","p_urlkey":"284582","p_title":"The Love Letter on the notgames blog","p_cat":"LD #22","p_event":"LD22","p_time":"1329601140","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1323993600","event_key":"8","event_name":"LD22"},"source_url":"2012\/02\/18\/the-love-letter-on-the-notgames-blog\/","text":"<p><em>Hey, this post is going to go on the <a href=\"http:\/\/notgames.org\/blog\/\">notgames blog<\/a>! Cool, huh? <img alt=\":D\" class=\"wp-smiley\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_biggrin.gif\"\/> <\/em><\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/02\/12\/get-ready-for-the-love-letter\/letter07\/\" rel=\"attachment wp-att-108072\"><img alt=\"The Love Letter new title screen\" class=\"aligncenter size-full wp-image-108072\" height=\"240\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/02\/letter07.png\" width=\"320\"\/><\/a><\/p>\n<p>On Valentine\u2019s Day, indie game developers axcho and knivel released a little game called <a href=\"http:\/\/axcho.com\/theloveletter\/\">The Love Letter<\/a>. It\u2019s a free, five-minute experience, a slice of life as the most popular boy in school. But things aren\u2019t so easy at the top, especially when you find a mysterious love letter in your locker and you have to read the whole thing during passing period without any of your so-called friends catching you.<\/p>\n<p><em>\u201cIt\u2019s hard for me to say where The Love Letter fits in the spectrum of game to notgame. The purpose is to get across a particular five-minute experience, not to make it about a challenging game with a lot of replay value,\u201d says axcho, who wrote the code for the game.<\/em><\/p>\n<p>While there are no points, achievements or levels to be found in The Love Letter, it is possible to win or lose. Getting caught by another student while reading your love letter results in a cute but painful shaming in front of your peers, and a quick trip back to the title screen to try again. If you do get to the end of the letter without anyone seeing you, you are rewarded with an awkward but adorable encounter with your secret admirer, and a satisfying \u201cthe end\u201d that makes it clear you\u2019ve met the game\u2019s expectations.<\/p>\n<p>Still, there is a balance to be struck. You could call it a casual stealth game with only one level, but that would be missing the point.<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/02\/18\/the-love-letter-on-the-notgames-blog\/letter08\/\" rel=\"attachment wp-att-108180\"><img alt=\"The Love Letter reading in the corner\" class=\"aligncenter wp-image-108180\" height=\"240\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/02\/letter08.png\" width=\"320\"\/><\/a><\/p>\n<p>The Love Letter was originally a 72-hour creation for the <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=top&amp;cat=Theme%28Jam%29\">Ludum Dare 22 game jam<\/a>, where hundreds of participants all over the world spent a weekend making games inspired by the theme of \u201calone\u201d. The game\u2019s author knivel says that the brief development time encouraged him to try making a short, scripted experience that really explores the competition theme rather than simply trying to make a fun game that people would want to play over and over again. It lasts for five minutes because that\u2019s as long as it needs to be. It\u2019s not particularly deep or profound, but it stands on its own for five minutes, without all the gameplay fluff that would be needed to sustain a longer playing time.<\/p>\n<p>As one player mentioned on the <a href=\"http:\/\/notgames.org\/forum\/\">notgames forum<\/a>,<\/p>\n<p><em>\u201cWhat made this for me was the fact that the game didn\u2019t try to \u2018challenge\u2019 me with levels, achievements, or points. It could have been more \u2018fun\u2019 and earn more flash portal money if you went that route. I can imagine myself adding more challenging level design and mechanics to this until the game ends up as this soulless fun machine.<\/em><\/p>\n<p><em>But you sir, made this with the notgames mindset and left me with something pure and sincere. Thanks for that.\u201d<\/em><\/p>\n<p>We\u2019ve all seen shallow themes stretched out to hours of gameplay, whether in killing monsters or clicking cows. But while some developers choose to reach for lofty heights with themes that deserve such extended introspection, others like axcho and knivel simply take something sweet and fresh and give it all the time it deserves. Five minutes.<\/p>\n<p>This quote says it best:<\/p>\n<p><strong><em>\u201cIf <a href=\"http:\/\/dear-esther.com\/\">Dear Esther<\/a> is the main course, <a href=\"http:\/\/axcho.com\/theloveletter\/\">The Love Letter<\/a> is my dessert.\u201d<\/em><\/strong><\/p>\n<p><img alt=\"The Love Letter humiliation\" class=\"aligncenter size-full wp-image-108183\" height=\"160\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/02\/letter09.png\" width=\"320\"\/><\/p>\n<p><em>You can read more about The Love Letter\u2019s development <a href=\"http:\/\/evolutionlive.blogspot.com\/2012\/02\/love-letter-released.html\">on axcho\u2019s blog<\/a>.<\/em><\/p>\n<div style=\"float: right;border: 1px solid #eee;padding: 2px;background: #fff;\"><div class=\"iLikeThis\" id=\"iLikeThis-108177\"><span class=\"counter\"><a class=\"image\" onclick=\"likeThis(108177);\">5<\/a><\/span><\/div><\/div>\n<p class=\"postmetadata alt\">\n<small>\n\t\t\t\t\t\tThis entry was posted\n\t\t\t\t\t\t\t\t\t\t\t\ton Saturday, February 18th, 2012 at 9:39 pm\t\t\t\t\t\tand is filed under <a href=\"http:\/\/www.ludumdare.com\/compo\/category\/ld-22\/\" rel=\"category tag\" title=\"View all posts in LD #22\">LD #22<\/a>.\n\t\t\t\t\t\tYou can follow any responses to this entry through the <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/02\/18\/the-love-letter-on-the-notgames-blog\/feed\/\">RSS 2.0<\/a> feed.\n\n\t\t\t\t\t\t\t\t\t\t\t\t\tYou can <a href=\"#respond\">leave a response<\/a>, or <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/02\/18\/the-love-letter-on-the-notgames-blog\/trackback\/\" rel=\"trackback\">trackback<\/a> from your own site.\n\n\t\t\t\t\t\t\n\t\t\t\t\t<\/small>\n<\/p>","time":"February 18th, 2012 9:39 pm","title":"The Love Letter on the notgames blog"}