Physics, Planet Migration and a moon!

Today has been quite productive (maybe I’m panicking?) and I’ve added a number of useful and essential features. Probably the most important of them is planet collision! Getting the planets to feel heavy really added a lot of fun to the game. You can also migrate planets and watch the bacteria fly through space to their next port of call.

Here’s a couple of screenshots:

I’d have to say that particles are the most satisfying feature to add to any game.