{"assets":[],"author_link":"author\/stalker_23b\/","author_name":"Stalker_23b","cat":"LD #23","categories":["LD #23"],"comments":[],"epoch":1334994300,"event":"LD23","likes":13,"metadata":{"p_key":"76845","p_author":"Stalker_23b","p_authorkey":"0","p_urlkey":"284792","p_title":"Progress","p_cat":"LD #23","p_event":"LD23","p_time":"1334994300","p_likes":"13","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1334880000","event_key":"10","event_name":"LD23"},"source_url":"2012\/04\/21\/progress-139\/","text":"<p>Around 6 hours in\u2026Now i have some simple character, he can walk on planet with procedural leg animation and shoot bullets which fly, fall and explode.<\/p>\n<p>Also have day and night side of planet, transiting smoothly.<\/p>\n<p>Too slow of course, as always. \u00a0And i am kinda stuck \u2013 cant make simple trees looking good. Probably need some modelling here\u2026<\/p>\n<p>Dunno if i can accomplish something at all. No enemies yet, no anything\u2026<\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/progress-139\/2-36\/\" rel=\"attachment wp-att-123858\"><img alt=\"\" class=\"alignnone size-large wp-image-123858\" height=\"346\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/21-550x346.png\" width=\"550\"\/><\/a><\/p>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/progress-139\/3-21\/\" rel=\"attachment wp-att-123860\"><img alt=\"\" class=\"alignnone size-large wp-image-123860\" height=\"343\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/3-550x343.png\" width=\"550\"\/><\/a><\/p>\n<p>\u00a0<\/p>","time":"April 21st, 2012 7:45 am","title":"Progress"}