HTML5 Performance Testing

Hey Folks.

I got several reports of my LD game running slow. I did my own benchmarking across several systems, and well, I can’t tell if we have different opinions of “slow” or if there’s an actual issue. So, it’s time for science!

If you could, fire up the game then press the 2 key to enable the FPS counter. Let me know what FPS you’re averaging, on what browser, and if you know it some specs of your PC (CPU, GPU mainly).

http://www.sykhronics.com/nook/ (or vote here </shamelessplug>)

Thanks!

EDIT: New 60 FPS version without “floating camera”. Apparently I’m the only one that likes floating cameras.

http://sykhronics.com/nook/60/

Also, in this version audio is broken in Chrome, but perfect without delay in Firefox.

EDIT2: New 30 FPS version which is secretly the 60 FPS version, but locked at 30.

http://sykhronics.com/nook/30/

Both versions (60 and 30) include a number of fundamental improvements after I did some profiling, and utilize a different way of Framerate Synchronizing. Chrome, for whatever reason, “totally flips out” as you start the game, but eventually stops complaining and works smoothly.

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This entry was posted on Thursday, April 26th, 2012 at 9:17 am and is filed under LD #23. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.