HTML5 Performance Testing
Hey Folks.
I got several reports of my LD game running slow. I did my own benchmarking across several systems, and well, I can’t tell if we have different opinions of “slow” or if there’s an actual issue. So, it’s time for science!
If you could, fire up the game then press the 2 key to enable the FPS counter. Let me know what FPS you’re averaging, on what browser, and if you know it some specs of your PC (CPU, GPU mainly).
http://www.sykhronics.com/nook/ (or vote here </shamelessplug>)
Thanks!
EDIT: New 60 FPS version without “floating camera”. Apparently I’m the only one that likes floating cameras.
http://sykhronics.com/nook/60/
Also, in this version audio is broken in Chrome, but perfect without delay in Firefox.
EDIT2: New 30 FPS version which is secretly the 60 FPS version, but locked at 30.
http://sykhronics.com/nook/30/
Both versions (60 and 30) include a number of fundamental improvements after I did some profiling, and utilize a different way of Framerate Synchronizing. Chrome, for whatever reason, “totally flips out” as you start the game, but eventually stops complaining and works smoothly.
0This entry was posted on Thursday, April 26th, 2012 at 9:17 am and is filed under LD #23. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
