{"assets":[],"author_link":"author\/schattenkind-net\/","author_name":"schattenkind.net","cat":"LD #23","categories":["LD #23"],"comments":[],"epoch":1335591540,"event":"LD23","likes":6,"metadata":{"p_key":"76859","p_author":"schattenkind.net","p_authorkey":"0","p_urlkey":"284806","p_title":"SlimeABug \u2013 Post Mortem","p_cat":"LD #23","p_event":"LD23","p_time":"1335591540","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1334880000","event_key":"10","event_name":"LD23"},"source_url":"2012\/04\/28\/slimeabug-post-mortem\/","text":"<p>Last weekend we (ghoulsblade, hagish &amp; SiENcE) decided to participate on this 23 Ludum Dare event. We choose the jam, because we wanted to work togehter in a team. Maybe next time a solo compo!? We had an post-apocalyptic idea in mind but the final theme was \u201cTiny World\u201d.<\/p>\n<p><strong>LD23:<\/strong> started at 3am.<br\/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<br\/>\n<strong>Apr 21 09:30:05<br\/>\n<\/strong>woke up at 7am<br\/>\ngot my ipad<br\/>\nwatched the theme<br\/>\ngot scared<br\/>\ntiny 8-|<br\/>\nbreakfast and desktop<\/p>\n<p>Miranda -&gt; IRC -&gt; our privat channel -&gt; moin ghoulsblade, hagish<br\/>\ntheme:\u00a0Tiny World<br\/>\nops<br\/>\ntiny?<br\/>\nreally?<br\/>\nyes.<br\/>\nlets think<br\/>\ndo we have a git?<br\/>\nno<br\/>\ngit init-db<br\/>\ntiled version?<br\/>\no.8<br\/>\nok!<br\/>\nlets start.<br\/>\nany ideas?<br\/>\ncockroaches\/insects\/bad mojo\/ants\/black&amp;white\/popolous\/<br\/>\nwhat\u00a0do you think of\u00a0cockroaches, insects?<br\/>\nfront yard scenario or dollhouse?<br\/>\ntop-down graphic tiles?<br\/>\nnethack\/rougelike?<br\/>\nroundbased or realtime?<br\/>\nrandom or handdrawn maps?<br\/>\noverlandmap or dungeon?<br\/>\nuhm.<br\/>\nants and rougelike?<br\/>\ni dont see any gameplay<br\/>\nwhat about bite, lure, acid, \u2026<br\/>\nok.insects with abilities.<br\/>\ntunnels or overlandmap?<br\/>\noverland<br\/>\nok.<br\/>\ntopdown! it\u2019s easier to draw for me.<br\/>\nagain: random generated map or handdrawn?<br\/>\ni prefer handdrawn.good random is difficult!<br\/>\nwhat about random enemies?<br\/>\nin jrpgs i hate this.but sure, they will hate us.<br\/>\ncellar.house.garden<br\/>\nok.<br\/>\ncollision?<br\/>\npixelbased\u00a0or tilebased?<br\/>\nwhat about collision layer in tiled?<br\/>\ngood idea!<br\/>\ntilebased movement?<br\/>\nno.please free in all directions.<br\/>\nresolution?<br\/>\n320\u00d7200<br\/>\ntilesize: 32\u00d732<br\/>\nmap viewport?<br\/>\n640\u00d7400<br\/>\n*2 scaled<br\/>\n=1280\u00d7800<br\/>\nok.<br\/>\nAFK<br\/>\nre.<br\/>\ntestmap is in git<br\/>\nthx.<br\/>\nmap is loading<br\/>\n<img alt=\"\" class=\"alignnone\" height=\"165\" src=\"http:\/\/ghoulsblade.schattenkind.net\/wiki\/images\/3\/3a\/Screen01.png\" width=\"257\"\/><br\/>\nabout gameplay?<br\/>\nhack&amp;slay?<br\/>\ndistance or melee combat?<br\/>\nmelee<br\/>\nmain char an Ant?<br\/>\ni dont know.<br\/>\nstag beetle \/\u00a0pill bug \/ spider?<br\/>\nwhat else is crawling on the ground?<br\/>\nmaggots<br\/>\nArgs.<br\/>\nno.<br\/>\n?<br\/>\nwhat about an shapeshifter?<br\/>\nhere is my idea.<br\/>\n<a href=\"http:\/\/ghoulsblade.schattenkind.net\/wiki\/index.php\/LudumDare201204#GAMEPLAY\">http:\/\/ghoulsblade.schattenkind.net\/wiki\/index.php\/LudumDare201204#GAMEPLAY<\/a><br\/>\nyeah.now we have a compromise <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><br\/>\nlets draw something.<br\/>\n<a href=\"http:\/\/www.twiddla.com\/820238\">http:\/\/www.twiddla.com\/820238<\/a><br\/>\nwhat color palette?<br\/>\nthis one?\u00a0<img alt=\"\" class=\"alignnone\" height=\"84\" src=\"http:\/\/ghoulsblade.schattenkind.net\/wiki\/images\/f\/f6\/Palette.png\" width=\"85\"\/><a href=\"http:\/\/ghoulsblade.schattenkind.net\/wiki\/index.php\/Image:Oldmaster_palette.png\"><br\/>\n<\/a>ok.<br\/>\ni draw the ground stuff<br\/>\nand you the insects.<br\/>\n3-4 animation frames?<br\/>\nyes<br\/>\nthe animation lib autodetects the horizontal framecount<br\/>\noh nice.<br\/>\nmy pc moans.reboot.<br\/>\nPython interface unloaded<br\/>\nTcl interface unloaded<br\/>\n!?!<br\/>\nre.<br\/>\n.-)<br\/>\n<em>supybot\u00a0has joined<\/em><br\/>\n?<br\/>\n<em>This command gives a useful description of what &lt;command&gt; does.<\/em><br\/>\nWTF?<br\/>\nplease make all gfx powerof2<br\/>\notherwise it wont run on old hardware (intel \ud83d\ude09<br\/>\nwhat about an alien slime shapeshifter?<br\/>\nsounds great!<br\/>\nalien slime and ant animation is up<br\/>\ngit pull<br\/>\nnice.<br\/>\nname the collision layer \u201cCOLLISION\u201d<br\/>\nand items \u201citems\u201d?<br\/>\ndo we need items?<br\/>\nno.<br\/>\nk.<br\/>\ndel<br\/>\ninitial big map is up<br\/>\nhome_sweet_home.tmx<br\/>\n120\u00d7120 tiles<br\/>\nthis is huge<br\/>\nyou can now switch\u00a0f1=slime f2=ant<br\/>\nwe need water tiles<br\/>\nbecause now i have\u00a0sandpiper<br\/>\nwait i\u2019m currently writing a LD blogpost<br\/>\nk.<br\/>\nworking title?<br\/>\n\u201cwaterlily\u201d?<br\/>\nApache Ant<br\/>\nHappy ANT<br\/>\n<a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/happy-ant\/\">http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/happy-ant\/<\/a><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/happy-ant\/\"><br\/>\n<\/a>happy ant is good <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><br\/>\nwe need a layer behind the player<br\/>\nants now hunting the player alien slime<br\/>\ngreat process<br\/>\nhere is a mockup:<br\/>\n<img alt=\"\" class=\"alignnone\" height=\"160\" src=\"http:\/\/ghoulsblade.schattenkind.net\/wiki\/images\/b\/b7\/Clipboard03.png\" width=\"256\"\/><br\/>\nalternative:<br\/>\n<img alt=\"\" class=\"alignnone\" height=\"160\" src=\"http:\/\/ghoulsblade.schattenkind.net\/wiki\/images\/0\/0e\/Grass01.png\" width=\"256\"\/><br\/>\nbedtime (Apr 22 01:34:00)<br\/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<\/p>\n<p><strong>Apr 22 11:35:16<\/strong><br\/>\nmorgen<br\/>\nmoin ghoul.<br\/>\nmoin SiENcE<br\/>\ni\u2019m currently integrating your grass<br\/>\nlove2d-webplayer runs <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><br\/>\ngreat<br\/>\ncan you test chrome?<br\/>\nit runs in chrome very well <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><br\/>\nthx.<br\/>\nshape switching keys 1-9?<br\/>\nsounds good.<br\/>\nwhat about the action button?<br\/>\nbtw. \u00a0game name:\u00a0ANThology ?<br\/>\n<img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" style=\"height: 1em; max-height: 1em;\"\/><br\/>\nTESound is working.<br\/>\nduring breakfast i did a garageband track.<br\/>\nso ingame music is working.<br\/>\nwhat about soundfx?<br\/>\nlater.<br\/>\nk.<br\/>\nrespawning works.<br\/>\nhealing also<br\/>\nwriting the README<br\/>\nwith some gameplay hints<br\/>\nin principle it\u2019s an relatively\u00a0linear puzzel\/action game<br\/>\nwith exploration components<br\/>\nwe need an alien space ship<br\/>\noh yes! i forgot.<br\/>\ni have to go.<br\/>\nfor a walk in the park with my girlfriend.<br\/>\nuhm. \ud83d\ude09<br\/>\n\u2026<br\/>\n\u2026<br\/>\nthe ladybugs are too aggro<br\/>\nyep. changing it.<br\/>\ni\u2019m doing the titlescreen.<br\/>\noh great.<br\/>\ni need ogg for the music.<br\/>\nit\u2019s up.<br\/>\nthx.<br\/>\ni\u2019m for supper.<br\/>\ni did it.<br\/>\nwhat? first time beating the game.<br\/>\nit needs polish.<br\/>\nsure.<br\/>\nwe have all time in the world \ud83d\ude09<br\/>\nnext blogpost is up:\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/22\/ant-hology-happy-ant\/\">http:\/\/www.ludumdare.com\/compo\/2012\/04\/22\/ant-hology-happy-ant\/<\/a><br\/>\ni go to bed. cya<br\/>\ncya (Apr 23 00:15:51)<\/p>\n<p>\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<\/p>\n<p>Monday\u2026is working day <img alt=\":(\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" style=\"height: 1em; max-height: 1em;\"\/><\/p>\n<p><strong>Apr\u00a023 20:19:29<\/strong><br\/>\nhy.<br\/>\nhi all.<br\/>\nwe already testing the release script.<br\/>\nhere are some nameing ideas:\u00a0<a href=\"http:\/\/pastebin.com\/AJMzqWsn\">http:\/\/pastebin.com\/AJMzqWsn<\/a><br\/>\ngardenshape *lol<br\/>\nwe can take\u00a0slime-a-bug<br\/>\nsilme.a.bug?<br\/>\nSlimeABug<br\/>\nok.<br\/>\ndoes the resolution fit?<br\/>\nscaling of 2<br\/>\noh it\u2019s smooth<br\/>\nwe need the nearest filter applied<br\/>\nonly a windows release for now?<br\/>\nwin and source.<br\/>\nlater macosx and webplayer<br\/>\nok.<br\/>\nwe need a schattenkind.net account.<br\/>\nok.i\u2019m creating one.<br\/>\nEntry is up \ud83d\ude00<br\/>\noh well done!<br\/>\nApr 23 23:52:13 &lt;SiENcE&gt;\u00a0<strong>made me happy!<\/strong><br\/>\ngood night @all<br\/>\nthanks!<br\/>\nApr 23 23:53:24 * SiENcE has quit<\/p>\n<h2><strong><br\/>\nplay.rate.<a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=rate&amp;uid=13106\" title=\"SlimeABug - schattenkind.net - Jam Entry\">here<\/a><\/strong><\/h2>\n<p>\u00a0<\/p>\n<p>hope you enjoy it!<\/p>\n<p>have fun.<br\/>\ncheers<\/p>\n<p>SiENcE<\/p>","time":"April 28th, 2012 5:39 am","title":"SlimeABug \u2013 Post Mortem"}