{"assets":[],"author_link":"author\/whoosy\/","author_name":"Whoosy","cat":"LD #24","categories":["LD #24"],"comments":[],"epoch":1344761100,"event":"LD24","likes":4,"metadata":{"p_key":"76954","p_author":"Whoosy","p_authorkey":"0","p_urlkey":"285228","p_title":"Third time\u2019s a charm, right?","p_cat":"LD #24","p_event":"LD24","p_time":"1344761100","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1345766400","event_key":"12","event_name":"LD24"},"source_url":"2012\/08\/12\/third-times-a-charm-right\/","text":"<p>The last Ludum Dare I was in, I was a complete noob at game development (not to mention the first time). In these couple of months I have evolved a heck of a lot as a game developer and hopefully, this time, my game might actually be decent! We\u2019ll see.<\/p>\n<p><strong>TOOLS<\/strong><br\/>\nIDE: vim, cmake and gdb (I\u2019m hardcore)<br\/>\nLanguage and API: C++ and SDL<br\/>\nAudio: BFXR (Since I\u2019m on Linux I can\u2019t use SFXR <img alt=\":(\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_sad.gif\"\/> )<br\/>\nGraphics: GIMP<\/p>\n<p>What I have learned from my previous LD is to get the core features done as fast as possible then polish for the rest of the time. So, I\u2019m probably going to do something really simple. Also, the graphics will be simple, since I can\u2019t draw.<\/p>\n<p>I wish you all good luck and I will see you on the 24th! <img alt=\":)\" class=\"wp-smiley\" src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/icon_smile.gif\"\/><\/p>","time":"August 12th, 2012 8:45 am","title":"Third time\u2019s a charm, right?"}