I’m in!

Hello!

I’m from Germany (near Karlsruhe), I study computer science and this is my 3rd Ludum Dare. The game I made during the last competition:

What I’m going to use:

Language: C#

Framework: own written (and very basic…) framework GB2D on top of XNA. It includes a “sample project” where I am starting from with basic code and making references to the GB2D-framework. It is a bit difficult to draw a line between “game code which should be made in the 48 hours” and “preparing and developing an own framework”… but I have absolutely no idea which game I will develop, if that counts ^^

IDE: Visual Studio 2010 Express

Graphics: Gimp, Inkscape

Audio: Sfxr, iNudge

Nom Noms: Coke, hot dogs (omg!), fruit gums, bananas, peaches, chocolate and even more…

Other tools: CamStudio for recording a gameplay video, SpriteFont to setup font maps for XNA, DPSF (a particle system for XNA)

If you are using XNA and looking for an email-buddy to hang out together during the Ludum Dare, just drop me a line ([email protected] /* */).

 

48 hours, here we go!