{"assets":[{"original":"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/07\/IMG00206-20120630-1242-550x412.jpg","local":"\/data\/posts\/2012\/07\/3e470750759e651d830abc782a7ee318.jpg"}],"author_link":"author\/tcstyle\/","author_name":"tcstyle","cat":"LD #23","categories":["LD #23"],"comments":[],"epoch":1341114060,"event":"LD23","likes":10,"metadata":{"p_key":"76991","p_author":"tcstyle","p_authorkey":"0","p_urlkey":"285314","p_title":"New target platform for next Ludum Dare?","p_cat":"LD #23","p_event":"LD23","p_time":"1341114060","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1334880000","event_key":"10","event_name":"LD23"},"source_url":"2012\/07\/01\/new-target-platform-for-next-ludum-dare\/","text":"<p>Actually I\u2019m really considering using this <a href=\"http:\/\/www.raspberrypi.org\/\">Raspberry Pi<\/a> as my new target platform for game jams like Ludum Dare. The technical specifications are rather limited which gives an extra challenge. As I\u2019ve already been using mostly python and pygame for game development this should work without much extra effort. Next I\u2019m going to test if my previous entries run on it. (This should not prevent me from having additional Windows builds of my games \ud83d\ude09 )<\/p>\n<div class=\"wp-caption aligncenter\" id=\"attachment_147705\" style=\"width: 560px\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/07\/01\/new-target-platform-for-next-ludum-dare\/img00206-20120630-1242\/\" rel=\"attachment wp-att-147705\"><img alt=\"\" class=\"size-large wp-image-147705\" height=\"412\" src=\"\/data\/posts\/2012\/07\/3e470750759e651d830abc782a7ee318.jpg\" width=\"550\"\/><\/a><p class=\"wp-caption-text\">Raspberry Pi \u2013 Runs Linux<\/p><\/div>\n<p style=\"text-align: left\">On other platform-related news, some French guy that goes with the webname \u201cLoopingstar\u201d has experimented with the basic idea of my LD23 game <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=4834\">Bottlecolonies<\/a> and made a port to Flash with some extras added. I especially like the variations in buildings and clearer visual feedbak of points earned\/lost while placing buildings. You can give it a try here: <a href=\"http:\/\/loopingstar.fr\/colonies\/colonies_v2.swf\" rel=\"nofollow\">http:\/\/loopingstar.fr\/colonies\/colonies_v2.swf<\/a><\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flash\/\" rel=\"tag\">flash<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pygame\/\" rel=\"tag\">pygame<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/python\/\" rel=\"tag\">python<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/raspberry-pi\/\" rel=\"tag\">raspberry pi<\/a><\/p>","time":"July 1st, 2012 3:41 am","title":"New target platform for next Ludum Dare?"}