Status of .ISO – Part One

Hi again.

It seems I’ve stayed up all night. This is what I have done after 10 hours of nonstop work:

– All game sprites complete (Will add more later if needed) (Hooray for recolored textures!)

– Movement engine done. (Feels like Megaman X.) (Very cool.)

– Lots n’ Lots of enemy stuff done (Not really tested very much though.)

– Basic story arc is stewing in my cranium (Hopefully it will stay there between now and the time at which I implement it.)

– Nice textbox script compiled (Looks pretty neato)

– Added a sah-weet unlocking-doors-with-keys system

– Seemingly unfixable but easily workaroundable bug unearthed.

– And, as promised, A screenshot!

Preliminary HUD and such :D

Actually, two!

Some enemies here :D