I’m in… at long last!
In October of last year, I joined the October challenge to try and make one euro with CraftStudio, my project of a real-time cooperative game-making platform. Didn’t make it in time.
I set out to have a usable build of CraftStudio for Ludum Dare 22 in December. Missed the mark.

A chest made with CraftStudio by @ThomasFrick
Made my first euro in March when I launched a crowdfunding campaign (which ended up being quite a success!) but couldn’t make it to Ludum Dare 23 in late April because I was still busy getting scripting & export working. I finally launched CraftStudio Alpha in early june, which allowed me and a bunch of friends to make the first ever CraftStudio game, called CraftStudioKart (made over the course of a week-end, now we’re talking!)
So, just over a full year after starting CraftStudio, I’m finally able to enter Ludum Dare with it \o/ I’m not sure yet whether I’ll be doing it alone (jam) or with a team (compo) but I’m very excited!
In order to celebrate, I’m running a free Premium week-end so that all of you can take CraftStudio for a spin and make a game with it for Ludum Dare. Mind you, it’s still very rough! Also, there’s no sound yet. But maybe you can cobble up something cool with it anyway.
Whatever your tools, have fun and see you all on the other side!

Iron Man made in CraftStudio by @Crealinkarts
Tags: 3D, craftstudio