{"assets":[],"author_link":"author\/orni\/","author_name":"Orni","cat":"LD #24","categories":["LD #24"],"comments":[],"epoch":1346147460,"event":"LD24","likes":6,"metadata":{"p_key":"77127","p_author":"Orni","p_authorkey":"0","p_urlkey":"285672","p_title":"\u201cDinosaur Survival Bash!!\u201d Post-Mortem","p_cat":"LD #24","p_event":"LD24","p_time":"1346147460","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1345766400","event_key":"12","event_name":"LD24"},"source_url":"2012\/08\/28\/dinosaur-survival-bash-post-mortem\/","text":"<h2 style=\"text-align: center\">First things first, you can check out my entry here:<\/h2>\n<p>\u00a0<\/p>\n<h2 style=\"text-align: center\"><span style=\"text-decoration: underline\"><span style=\"color: #ff0000\"><strong><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=10771\"><span style=\"color: #ff0000;text-decoration: underline\">Play \u201cDinosaur Survival Bash!!<\/span><\/a>\u201c<\/strong><\/span><\/span><\/h2>\n<p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/28\/dinosaur-survival-bash-post-mortem\/screenshot_ld24_4\/\" rel=\"attachment wp-att-178095\"><img alt=\"\" class=\"aligncenter size-large wp-image-178095\" height=\"542\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/screenshot_LD24_4-550x542.jpg\" width=\"550\"\/><\/a><\/p>\n<h2 style=\"text-align: center\">now, let\u2019s take some time and evaluate what went good,<br\/>\nwhat went bad and what went simply ugly ~<\/h2>\n<p style=\"text-align: center\">\n<p style=\"text-align: center\">\n<h2 style=\"text-align: center\"><span style=\"color: #008000\">What went right:<\/span><\/h2>\n<ul>\n<li>I (again) used tools I know and used the flashpunk library which I\u2019m getting very used to \u2013 I think by know you could say that I\u2019ve \u2018mastered\u2019 it<\/li>\n<li>by now I seem to have advanced in pixel-art. I\u2019m quite pleased with the overall graphical quality although I could have improved a lot of the graphics further<\/li>\n<li>another thing I noticed is that I\u2019m actually developing a professional workflow and feel I\u2019m an actual indie game developer now (although I already made several games before)<\/li>\n<li>the gameplay turned out pretty good \u2013 many people like it and the comments I\u2019m getting are astoundig, I\u2019m very happy<\/li>\n<\/ul>\n<h2 style=\"text-align: center\"><span style=\"color: #ff6600\">What went bad:<\/span><\/h2>\n<ul>\n<li>my motivation sucked. I\u2019m a fast coder (I made my last LD entry within 12h) but I also loose motivation very easily therefore negating that \u201cbonus\u201d completely. I could\u2019ve done so much more if I would\u2019ve gotten my ass up from procrastinating a lot<\/li>\n<li>music is sort of my weak spot \u2013 I\u2019m very bad at composing. although I did try making some stuff it didn\u2019t turn out decent and I threw music over board all together<\/li>\n<li>although the gameplay is quite good, there are some things I would like to tweak and add, like better AI and some more abilities and pick-up items<\/li>\n<li>I have to polish my games better, there are some simple effects (like screen shakes, shadows and more sound effects) that could\u2019ve improved the graphics and game experience significantly<\/li>\n<\/ul>\n<h2 style=\"text-align: center\"><span style=\"color: #ff0000\">What went ugly:<\/span><\/h2>\n<ul>\n<li>\u00a0the theme \u2026 I didn\u2019t have any idea what to do with it, so I started coding some basic stuff (collision, camera movement \u2026) without any idea what for. the gameplay somehow emerged out of it during development and it all felt very unpleasing. somehow I couldn\u2019t think of something good to do with it for the first day<\/li>\n<\/ul>\n<p>\u00a0<\/p>\n<h2 style=\"text-align: center\"><span style=\"text-decoration: underline\"><span style=\"color: #ff0000;text-decoration: underline\"><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-24\/?action=preview&amp;uid=10771\"><span style=\"color: #ff0000;text-decoration: underline\">Play \u201cDinosaur Survival Bash!!<\/span><\/a>\u201c<\/span><\/span><\/h2>\n<div style=\"float: right;border: 1px solid #eee;padding: 2px;background: #fff;\"><div class=\"iLikeThis\" id=\"iLikeThis-178021\"><span class=\"counter\"><a class=\"image\" onclick=\"likeThis(178021);\">6<\/a><\/span><\/div><\/div>\n<p class=\"postmetadata alt\">\n<small>\n\t\t\t\t\t\tThis entry was posted\n\t\t\t\t\t\t\t\t\t\t\t\ton Tuesday, August 28th, 2012 at 9:51 am\t\t\t\t\t\tand is filed under <a href=\"http:\/\/www.ludumdare.com\/compo\/category\/ld-24\/\" rel=\"category tag\" title=\"View all posts in LD #24\">LD #24<\/a>.\n\t\t\t\t\t\tYou can follow any responses to this entry through the <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/28\/dinosaur-survival-bash-post-mortem\/feed\/\">RSS 2.0<\/a> feed.\n\n\t\t\t\t\t\t\t\t\t\t\t\t\tYou can <a href=\"#respond\">leave a response<\/a>, or <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/28\/dinosaur-survival-bash-post-mortem\/trackback\/\" rel=\"trackback\">trackback<\/a> from your own site.\n\n\t\t\t\t\t\t\n\t\t\t\t\t<\/small>\n<\/p>\n<\/p><\/p>","time":"August 28th, 2012 9:51 am","title":"\u201cDinosaur Survival Bash!!\u201d Post-Mortem"}