{"assets":[],"author_link":"author\/gbgames\/","author_name":"GBGames","cat":"LD #13 - Roads - 2008","categories":["LD #13 - Roads - 2008"],"comments":[],"epoch":1228680120,"event":"LD13","likes":0,"metadata":{"p_key":"77183","p_author":"GBGames","p_authorkey":"0","p_urlkey":"285907","p_title":"GBGames \u2013 Road LOCKDOWN! final entry","p_cat":"LD #13 - Roads - 2008","p_event":"LD13","p_time":"1228680120","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1228435200","event_key":"92","event_name":"LD13"},"source_url":"2008\/12\/07\/gbgames-road-lockdown-final-entry\/","text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/roadlockdownscreenshot.png\"><img alt=\"\" class=\"alignnone size-medium wp-image-4242\" height=\"225\" sizes=\"(max-width: 300px) 100vw, 300px\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/roadlockdownscreenshot-300x225.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/roadlockdownscreenshot-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2008\/12\/roadlockdownscreenshot.png 640w\" width=\"300\"\/><\/a><br\/>\nHere\u2019s the final entry with link:<\/p>\n<p>The binary-only download is about 1.5MB in size.<br\/>\n<a href=\"http:\/\/www.gbgames.com\/downloads\/ld13\/roadlockdown-gbgames-linux-r71-test.tar.gz\">http:\/\/www.gbgames.com\/downloads\/ld13\/roadlockdown-gbgames-linux-r71-test.tar.gz<\/a><\/p>\n<p><strong>FIXED SHORTLY AFTER THE DEADLINE:<\/strong> <del datetime=\"00\"><a href=\"http:\/\/www.gbgames.com\/downloads\/ld13\/roadlockdown-gbgames-linux-r77.tar.gz\">http:\/\/www.gbgames.com\/downloads\/ld13\/roadlockdown-gbgames-linux-r77.tar.gz<\/a><\/del><\/p>\n<p>I\u2019ll leave the old version up in case anyone is worried about cheating, but I managed to fix all of the little bugs that were preventing it from being a real game. I\u2019ll have source and a Win32 version up soonish.<\/p>\n<p><strong>EDIT:<\/strong> <del datetime=\"00\"><a href=\"http:\/\/www.gbgames.com\/downloads\/ld13\/roadlockdown-gbgames-source.zip\">Source!<\/a> (8.3MB) <\/del><\/p>\n<p><strong>ANOTHER EDIT:<\/strong> I have updated the build scripts for my game so that I can build both the GNU\/Linux and the Win32 version at once. For both versions, the game should run as expected instead of requiring some tweaking on your end. For the GNU\/Linux version, if running \u201croadblocks\u201d doesn\u2019t work, you can try the \u201croadblocks.bin\u201d file assuming you have the right libraries installed.<\/p>\n<p><a href=\"http:\/\/www.gbgames.com\/downloads\/ld13\/roadlockdown-gbgames-linux-r78.tar.gz\">GNU\/Linux tar.gz file<\/a> (1.5MB)<br\/>\n<a href=\"http:\/\/www.gbgames.com\/downloads\/ld13\/roadlockdown-gbgames-windows-r78.zip\">Win32 .zip file<\/a> (1.7MB)<br\/>\n<a href=\"http:\/\/www.gbgames.com\/downloads\/ld13\/roadlockdown-gbgames-source.zip\">Source .zip file<\/a> (9.9MB) Hey! It includes the custom libraries, too. The actual source is much smaller.<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/final\/\" rel=\"tag\">final<\/a><\/p>","time":"December 7th, 2008 8:02 pm","title":"GBGames \u2013 Road LOCKDOWN! final entry","title_was_empty":false}