{"author_name":"AbelToy","cat":"LD #35","comments":[],"epoch":1460781720,"likes":1,"metadata":{"p_key":"7729","p_author":"AbelToy","p_authorkey":"0","p_urlkey":"43167","p_title":"We\u2019re in!","p_cat":"LD #35","p_event":"LD35","p_time":"1460781720","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Oh man, it&#8217;s very early here. We woke up at 5am, ready for a very productive day!<\/p>\n <p>So, we&#8217;re in. We&#8217;ve done an extensive brainstorming, we&#8217;ve got an idea we like, and we&#8217;ve brainstormed what elements we&#8217;ll use for that idea as well. All that left&#8217;s to do is&#8230; make the damn game!<\/p>\n <p>We&#8217;ll be using Unity3D with C# and Visual Studio (and ReSharper!), adding in a bit of <a href=\"https:\/\/www.assetstore.unity3d.com\/en\/#!\/content\/11653\">Ferr2D<\/a> and <a href=\"https:\/\/www.assetstore.unity3d.com\/en\/#!\/content\/17662\">TextMesh Pro<\/a> and <a href=\"http:\/\/dotween.demigiant.com\/\">DOTween<\/a> (because, I mean, can you use Unity3D without DOTween? :P)<\/p>\n <p>We&#8217;re a team of two. I&#8217;m Abel Toy, and I&#8217;ll be acting mainly as the programer, and there&#8217;s Axel Compte as well, who will be doing some art, some level design and the general game design of the game as well. We&#8217;ll try to add in some music however we can, and also sound effects.<\/p>\n <p>Our schedule will probably be:<\/p>\n <p>&#8211; First day (today): Prototype and code in the elements and features of the game<br \/>\n &#8211; Second day: Levels, art, polish<br \/>\n &#8211; Third day: Polish and release.<\/p>\n <p>Wish you all the best of luck!<\/p>","time":"April 15th, 2016 11:42 pm","title":"We\u2019re in!"}