Finally getting started

In the first hour of the compo, I finalized most of the stuff in my awful awful “game library,” called Alfredo. Now that that’s over, I’ve finally started working on a game.

As always, it features my almost good enough bitmap art.

I’m hoping it doesn’t go the way of my entry for the 33rd Ludum Dare, which is eerily similar:

  • Both were inspired by just a random flash of inspiration
  • Both are related to technologyish stuff
  • Both have a modular main character

Here is a screenshot of my trudging progress:

progress2