McPixel saved the day once again!
Yes yes yes! I have a game that is actually finished and finishable
I am trying to relate it to not being drunk the entire weekend, but it’s probably just a coincidence.
So where’s my checklist…
1. Prepare a framework for rapid level creation – check! – Entire first day I designated to creating a framework so that I could create levels like mad on Sunday. I managed to do it, and level creation was done 90% using GraphicsGale. All the gags are animated frame-by-frame, and items are loaded from a color-keyed map.
Example of gag animation
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Example of item map:
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2. Create levels like mad – yup! – I was making levels the entire Sunday, I wanted to have 16, then 8, but I end up with 6. Good enough! Anyways my plan was to have a ready game on the first day, so that i will just do as many levels as possible.
3. Have witty puzzles – dud! – Well… my brain wasn’t really prepared for that, and I can truly say that I blessed McPixel with a secret mission to facepalm the player to death.
4. Cool website – weee! – HTML 3.0 + CSS is just awesome!
Try it! and let me know what do you think!
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