{"assets":[],"author_link":"author\/menderslan\/","author_name":"ericdpitts","cat":"LD #22","categories":["LD #22"],"comments":[],"epoch":1323881220,"event":"LD22","likes":4,"metadata":{"p_key":"77469","p_author":"ericdpitts","p_authorkey":"0","p_urlkey":"286320","p_title":"Questions for LD48 veterans","p_cat":"LD #22","p_event":"LD22","p_time":"1323881220","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1323993600","event_key":"8","event_name":"LD22"},"source_url":"2011\/12\/14\/questions-for-ld48-veterans\/","text":"<p>Hello all,<\/p>\n<p>As I am a first timer to LD, as well as any sort of time restricted game jam, I\u2019m interested in discovering best practices from those more experienced in this type of competition. \u00a0Any tips or pointers would be greatly appreciated. \u00a0Reading through a lot of the introductory posts here, I\u2019ve noticed an overwhelming amount of first timers like myself, so I think this information will be valuable to a large number of participants.<\/p>\n<p>Some things I\u2019m specifically seeking advice on:<\/p>\n<ul>\n<li><strong>Time management \u2013 <\/strong>Specifically, I\u2019m wondering if you\u2019ve found that spending some time thinking through the design of your game before starting work (perhaps even writing down a few things about the gameplay, story, characters, etc.) was most helpful, or if diving right in and prototyping your idea(s) worked better<\/li>\n<li><strong>Art assets \u2013 <\/strong>Personally, art is my biggest weakness. \u00a0I honestly can\u2019t draw at all. \u00a0I\u2019m planning on either doing A) pixel art or B) a very sparse\/minimalist art style, akin to Asteroids. \u00a0So I\u2019m wondering how those less gifted with all things art related have dealt with this weakness and how it has worked out for you in the past. \u00a0Judging by past successful LD projects, having good art and presentation is immensely important.<\/li>\n<li><strong>Scope creep (or, overambitiousness) <\/strong>\u2013 Obviously, trying to do \u201ctoo much\u201d in a game in 48 hours would be a killer, but it\u2019s kind of hard to judge or quantify what \u201ctoo much\u201d would be. \u00a0Any past experiences would be greatly appreciated here.<\/li>\n<\/ul>\n<p>Thanks so much for any responses! \u00a0Certainly feel free to pass down any other advice you may have that I have not specifically asked about.<\/p>","time":"December 14th, 2011 4:47 pm","title":"Questions for LD48 veterans","title_was_empty":false}